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Releases: xsmeths/MedCraft

Recode

22 May 06:50
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Version 2.0 > is not compatible with your V1 configs even remotely,
please remove your old MedCraft folder before running version 2.0.
Recoded most of the plugin with the help of @zombie_striker
Thank you so much!!!
changed permissions:
= med.craft
< To craft the items >
= med.craft.use
< To use the items >
= med.craft.use.offhand
< To use the item in your offhand >
removed ender chest adding logic and option < it was bad >
added an option for setting if an item is ranged
separated CMD into 2:
1 for when you successfully use a bandage: SuccessCMD
and
1 for when you do not: FailureCMD
with per command console and perform options
< Note >
failure command not triggered if you cancel, only if you complete warmup
< /Note >
all settings except messages and experimental options are now per item
added experimental pickup logic which shouldn't be used unless you have issues with picking up items
Added 2 new default items: small_bandage and small_medkit
Resource pack update with new default items accounted for will follow
thank you for all the downloads!!
big hugs!!!! < if ya want them >
Contact me if you need any help with this update

Qol and Team Player Update

12 May 22:09
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This resolves all issues from the pre-1.3.5.6 build
Added offhand mechanics to Bandages:
= right click another player who doesn't have regeneration or full health to heal them
= Permission node for new mechanic is bandage.use.offhand
= this mechanic cannot be used if a MedKit is in your main hand & a bandage is in your offhand
Make MedKits work on all players nearby within a configurable range
Make ability to craft the items configurable
Added DropIfNotUsed boolean setting:
= true, drops items on the ground if not used
= false, adds items to your inventory if not used
Stop the use of Bandages/MedKits as crafting ingredients
^Lots of other miscellaneous changes under the hood to make that possible
General code clean-ups, fixes etc.
check the GitHub commits if you want :)

reset your config.yml if upgrading from a previous version
or
update it to match https://github.com/xsmeths/MedCraft/blob/1.3.5.6/src/main/resources/config.yml

Added some stuff, fixed some stuff, changes some stuff

11 May 06:00
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Made Recipe Shape configurable
Stop Items disappearing forever if you use your last one and then your inv is full,
items now drop on the floor if unused
Allow Configuration of whether an item glows or not
lores are now multi-line compatible
Wrapped Craft-Material items in .toUpperCase() for easier configuration
Stop a player spamming items to reset warmup
which also Stops a player using an item if already in warmup
Stop a player using both items at once
Items will no longer get used if you already have a regeneration effect

not gonna release yet, but tested

11 May 07:34
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Pre-release

Make MedKitHandler apply Regen to nearby players when used
Make radius to check for nearby players configurable
Make sure nearby player doesn't heave full health or regeneration

Added lots of stuff

08 May 19:43
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impliment CMD to perform command on MedKit/Bandage
added permissions to plugin.yml
added option to toggle whether the command is done or not
added option to toggle if command is a Console Command or not
added configurable lore (Will improve in a later update)
made the Bandages/MedKits glow when crafted
added [playername] variable for use in CMD
Make all messages configurable

reset your configs, thank you!

YW Floris, much loves bro

1.3.5.3: no more heal when dropping the items

08 May 09:23
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Hello so today I bring you lots of tweaks and improvements under the hood,
both technical and mechanical, here's a little list compiled from my commits:

== Class reductions:
=¬ MedCraftListeners/ 1 class instead of 1 per item
=¬ ItemLoader/ 1 class instead of 1 per item

== Extra checks:
=¬ No more Healing when in Creative (unwanted behaviour)
=¬ No more Healing when throwing Bandages or Medkits
=¬ No more healing when opening containers
=¬ No more healing when left clicking certain blocks, to facilitate:
==¬ Commonly used Hopper, Furnace, Enchantment Table modifier plugins

== Added api-version: 1.13 to plugin.yml

Thank you for choosing MedCraft, many hugs to anyone who downloads this resource and even more if you use it

As always, would love to see a positive review on the spigot page if you enjoy my work

no

08 May 20:40
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no Pre-release
Pre-release

DEAD - DO NOT USE

Release 1.3.4 - GitHub

04 Mar 05:41
eddb2ff
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view commits for changes