Open source and free Texture Packer tool written in rust.
brew tap webcyou-org/tap
brew install open-texture-packer
cargo install open_texture_packer
The otp command is available upon installation.
otp <any option>
cargo add open_texture_packer
[dependencies]
open_texture_packer = "0.2.1"
Specifies the path of the directory containing the images to be textured.
otp <input_directory>
You can also specify an arbitrary directory for the output destination
otp <input_directory> [output_directory]
If nothing is specified, images in the current directory are retrieved.
otp
In the development environment, it can also be run with cargo run.
cargo run <input_directory>
cargo run <input_directory> [output_directory]
cargo run
When performed when three sprites (sprite1.png, sprite2.png, sprite3.png) of different sizes are present in a directory
The following files are generated in the output
texture_sheet_1.css
texture_sheet_1.json
texture_sheet_1.png
The texture_sheet_1.png is merged to produce a texture image as follows
Currently, the process is similar to Shelf Packing and Next Fit.
We plan to add them in the near future and make them selectable.
- Shelf Packing
- Next Fit
- Best Fit
- First Fit
- Worst Fit
- First Fit Decreasing
- Best Fit Decreasing
- Guillotine Cutting
- Skyline Algorithm
- Maximal Rectangles
Daisuke Takayama
- @webcyou
- @panicdragon
- https://github.com/webcyou
- https://github.com/webcyou-org
- https://github.com/panicdragon
- https://www.webcyou.com/
Copyright (c) 2024 Daisuke Takayama Released under the MIT license