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Godot-Sdcpp

Godot-Sdcpp is a plugin that let's you directly interact with diffusion models that are supported by stable-diffusion.cpp.

Heavy Development

Work is still being done on both this repo and on stable-diffusion.cpp. Not everything works out of the box. And there is a high potential for bugs.

At a Glance

  • Generate diffusion-driven images locally without internet
  • Super fast inference on GPU powered by Vulkan or Metal (whatever stable-diffusion.cpp supports)
  • Realtively Easy setup - just two nodes to get started
  • Cross-platform: Windows, Linux, macOS
  • Powered by stable-diffusion.cpp

About

Godot-Sdcpp is a plugin for Godot that provides nodes to communicate with stable-diffusion.cpp

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