Godot-Sdcpp is a plugin that let's you directly interact with diffusion models that are supported by stable-diffusion.cpp.
Work is still being done on both this repo and on stable-diffusion.cpp. Not everything works out of the box. And there is a high potential for bugs.
- Generate diffusion-driven images locally without internet
- Super fast inference on GPU powered by Vulkan or Metal (whatever stable-diffusion.cpp supports)
- Realtively Easy setup - just two nodes to get started
- Cross-platform: Windows, Linux, macOS
- Powered by stable-diffusion.cpp