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Refactor vulkano-shaders and support HLSL #2568

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1 change: 0 additions & 1 deletion Cargo.lock

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2 changes: 1 addition & 1 deletion README.md
Original file line number Diff line number Diff line change
Expand Up @@ -130,7 +130,7 @@ of unreleased and breaking changes in `master`
This repository contains four libraries:

- `vulkano` is the main one.
- `vulkano-shaders` provides the `shader!` macro for compiling glsl shaders.
- `vulkano-shaders` provides the `shader!` macro for compiling shaders.
- `vulkano-util` provides a variety of utility functions to streamline certain common operations such as device and swapchain creation.
- `vulkano-win` provides a safe link between vulkano and the `winit` library which can create
a window to render to.
Expand Down
4 changes: 1 addition & 3 deletions vulkano-shaders/Cargo.toml
Original file line number Diff line number Diff line change
Expand Up @@ -18,16 +18,14 @@ proc-macro = true

[dependencies]
ahash = { workspace = true }
heck = { workspace = true }
proc-macro2 = { workspace = true }
quote = { workspace = true }
shaderc = { workspace = true }
syn = { workspace = true, features = ["full", "extra-traits"] }
syn = { workspace = true }
vulkano = { workspace = true }

[features]
shaderc-build-from-source = ["shaderc/build-from-source"]
shaderc-debug = []

[lints]
workspace = true
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