Skip to content

Releases: vanjac/voxel-editor

v1.2.1

23 Dec 04:38
Compare
Choose a tag to compare
  • New behavior: "Move With"
  • 2 new demo worlds: Ball Launcher and Impossible Hallway
  • Objects connected to the selected object are highlighted
  • Tablet support
  • World files can be downloaded from the internet
  • New pause menu
  • Updated old tutorials/demos
  • Other fixes/improvements

Fixed bugs added in the previous update (sorry):

  • Pushing/pulling walls was very slow
  • Rotating objects was broken

v1.2.0

07 Dec 00:47
Compare
Choose a tag to compare

Edges can be beveled with multiple shapes including flat, rounded, and stair steps. Try the Bevel tutorial to learn more.

v1.1.6

29 Sep 04:31
Compare
Choose a tag to compare

First production release

  • Objects can no longer be placed outside of the world
  • Improved the appearance and performance of substances when they are selected
  • Threshold sensor: negative inputs remove activators instead of adding them

Bug fixes:

  • Adding a behavior or sensor to multiple objects no longer links the behaviors/sensors together
  • Starting the introduction tutorial closes any other open tutorials first
  • Fixed behavior of Delay sensor with multiple activators
  • Changing a behavior target correctly updates the behavior condition buttons
  • Other fixes/improvements

v1.1.5-beta

06 Sep 23:25
Compare
Choose a tag to compare
v1.1.5-beta Pre-release
Pre-release
  • You can now edit the properties of multiple selected objects at once.
  • Added a button to change the target object of a targeted behavior
  • Rewrote the Substances tutorial (it now shows you how to build a moving platform) and added a new Objects tutorial
  • Increased file version

v1.1.4-beta

19 Aug 03:34
Compare
Choose a tag to compare
v1.1.4-beta Pre-release
Pre-release
  • Objects, including the player, can be rotated
  • New "Select by Tag" and "Select by Paint" commands in the overflow menu
  • Added "Conveyor" demo world to demonstrate the multiple sensor activators extension from v1.1.3
  • Added new overlays: Target, Bullseye
  • Scrollable regions now have a small scroll indicator to the side
  • Fixed: correct water physics for water moving up and down
  • Fixed: multiple behaviors of the same type don't conflict
  • Fixed a bug that made it possible to close a world load error message without returning to the menu
  • Fixes for bugs introduced in v1.1.3:
    • Fixed the Ball Pit demo map (was broken)
    • Fixed Threshold sensor removing an activator if any of its inputs removed it
  • Increased file version

v1.1.3-beta

10 Aug 04:39
Compare
Choose a tag to compare
v1.1.3-beta Pre-release
Pre-release
  • Sensors can now have multiple Activator objects, which can change while they are on. Read each sensor's documentation for specifics about how they treat activators.

    This introduces the possibility for some interesting and complex game logic. For example, an object with a Touch sensor could add a behavior to every object inside of it. Future releases will include demo worlds to demonstrate.

  • Help can be accessed from the main menu

v1.1.2-beta

30 Jul 19:50
Compare
Choose a tag to compare
v1.1.2-beta Pre-release
Pre-release
  • New "Clone" behavior: creates a clone of the object. Check out the "Ball Pit" demo map in the Help menu for an example.
  • Added some demo maps to the Help menu to demonstrate advanced features of N-Space: Ball Pit, Logic, Platform Game
  • Light behaviors can be previewed in the editor
  • Fixed: objects with multiple move behaviors will move in both directions at once

v1.1.1-beta

19 Jul 23:12
Compare
Choose a tag to compare
v1.1.1-beta Pre-release
Pre-release
  • New Behaviors: Force, Light
  • New Sensors: Motion, In Range, In Camera
  • New features for existing sensors:
    • Touch sensor: min. velocity, direction
    • Tap sensor: max distance
  • Fixed: Tap sensor works correctly with Balls
  • Fixed: holding an object doesn't select other objects behind it
  • Many more fixes/improvements
  • Increased file version

v1.1.0-beta

13 Jul 02:28
Compare
Choose a tag to compare
v1.1.0-beta Pre-release
Pre-release
  • You can now add "Ball" objects to the world - spheres with a custom color/material. They can have sensors and behaviors like a substance.
  • Fixed a bug that prevented saving a touch sensor that filters by Active Behavior
  • Added a button to delete all the blocks of a substance
  • Dying opens the pause menu
  • Other fixes/improvements
  • Increased map version. Maps created with this version won't work with older versions.

v1.0.2-beta

04 Jul 03:00
Compare
Choose a tag to compare
v1.0.2-beta Pre-release
Pre-release
  • Add a pause menu to game. Allows restarting game, or closing to editor/menu.
  • Add an "Invisible" overlay which doesn't appear in game
  • Triple tapping a wall will select all connected faces, bounded by existing selection
  • Skies rotate to match sun angle
  • Additional features for X-Ray substances:
    • A selection beginning outside an X-Ray can be continued behind it
    • Arrows behind an X-Ray can be dragged
  • Fixed player staying selected when the face under its feet is tapped
  • Higher resolution "sky" texture in editor
  • Increased map version. Maps created with this version won't work with older versions.