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Adding v1.1 of RY-Storm USD example assets #58
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As requested by Jeremy Cowles on the ASWF Slack, here are my USD example assets.
Rename of the car assets folder
Renamed the main folder to 'Vehicles', and removed an extraneous asset in the tractor geo folder.
Updated the readme with a longer explanation that also references the original blog post, and the video accompanying the assets.
Typo fix in readme
Removed extraneous lock file
Changed \ to / for all 3dsMax exported USD files
Changed more \'s to /'s from 3dsMax exported files.
Added Default Prims to all Houdini USD exported files
Fixed default prim for the white.usda material
Removed all materials from the 'geo' files, to see if usdchecker has an issue with them being in those files even if those materials are not used in the final stage.
- add MaterialBindingAPI where needed
- the shovel mesh was inside of the tractor mesh, moved it out and updated it's transform, as well as the path for the material
meshula
approved these changes
Sep 19, 2023
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I think this has got all the requested fix ups in it?
cc @RY-Storm as FYI Thanks for bringing this one home Andy! |
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