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Make lighting more generic, fix Shader variable types, update textures #3

Make lighting more generic, fix Shader variable types, update textures

Make lighting more generic, fix Shader variable types, update textures #3

Workflow file for this run

name: PR Validation
on:
pull_request:
paths:
- '**/*.usd*'
jobs:
run-usdchecker:
name: Run usdchecker
runs-on: ubuntu-22.04
steps:
- name: Check out repository
uses: actions/checkout@v3
with:
fetch-depth: 0
- name: Get changed files
id: changed-files
uses: tj-actions/changed-files@v37
with:
files: |
**/*.usd*
files_ignore_from_source_file: .github/usdchecker-skiplist.txt
- name: Set up Python
uses: actions/setup-python@v4
with:
python-version: '3.7'
- name: Install usd-core PyPI package
run: pip install usd-core --user
- name: Test usdchecker
run: python .github/usdchecker.py --help
- name: Run usdchecker on changed USD files
run: |
for file in ${{ steps.changed-files.outputs.all_changed_files }}; do
python .github/usdchecker.py $file
done