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Creating presets

Alex edited this page Dec 13, 2021 · 5 revisions

Overlays consist of two parts:

  • The texture image
  • The config file

Since I poured quite a bit of work into simplifying the process of creating a config the only real task is to create a texture. So here are some specifications:

  • The texture needs a one pixel gap around the entire image.
  • Each element should be at least three pixel apart from another element
  • All textures needed for the overlay have to be in this one image

Before you start you should make sure which types of elements you need, because some have additional specifications. Take a look at element descriptions over at io-cct to find out what those are.

Generally buttons work like this: They are either pressed or unpressed (duh). The unpressed texture is always at the top in the texture atlas and below it with the same size and with a three pixel gap is the pressed texture.

img

That's basically it, when you've figured out which elements you want and which specifications they have you can now load the texture file in io-cct, and start arranging them.