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v0.71.446

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@turanszkij turanszkij released this 02 May 06:50
· 361 commits to master since this release

Changelog since last release:

  • volumetric light quality and performance improvements
  • path finding: added search for cover query
  • terrain: unlimited virtual texture layers, object-terrain blending
  • surfel GI: quality improvements, block compression
  • DDGI: faster dynamic lighting changes, voxel grid can be used for probe correction, block compression, performance improvements
  • ray traced shadows: switched back to half resolution to have better performance, but with better upsampling to retain quality
  • ray traced ambient occlusion: upsampling quality improvement
  • screen space shadows: quality improvements
  • Archive: added support for embedded thumbnail image
  • Editor updates:
    • paint tool: redirect alpha mode (redirect red channel paint into alpha channel)
    • paint tool: terrain material painting
    • Content Browser will now list the recently used folders
    • Content Browser will now display thumbnail image for wiscene files
    • FBX model importer

Edit: Updated for version 0.71.452 with some critical fixes

fbx.mp4