v0.49.1
Pre-release
Pre-release
- removed forward, tiled forward, deferred, tiled deferred render paths, now there is just RenderPath3D and RenderPath3D_PathTracing. The new RenderPath3D supports everything now more consistently.
- custom shaders improved
- new material shaders: anisotropic, cartoon, unlit
- added subsurface profiles for materials: skin, snow
- raytraced shadows denoising
- lots of fixes and improvements