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v0.49.1

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@turanszkij turanszkij released this 20 Oct 09:30
· 1821 commits to master since this release
  • removed forward, tiled forward, deferred, tiled deferred render paths, now there is just RenderPath3D and RenderPath3D_PathTracing. The new RenderPath3D supports everything now more consistently.
  • custom shaders improved
  • new material shaders: anisotropic, cartoon, unlit
  • added subsurface profiles for materials: skin, snow
  • raytraced shadows denoising
  • lots of fixes and improvements