This repository has been archived by the owner on Nov 27, 2024. It is now read-only.
Releases: ttddee/Cascade
Releases · ttddee/Cascade
Cascade Version 0.2.0-alpha
- Added support for ISF shaders.
- Support for high-DPI screens.
- Support for the Jpeg2000 format (Currently only on Linux, until an issue in vcpkg is fixed).
- Write node now let's user specify Jpeg compression rate.
- Added a splash screen that is shown during startup.
- Improved performance of image read from disk.
- Opening a project now checks for unsaved changes.
Cascade Nightly
Latest nightly build for testing. Might be unstable, incomplete etc.
Cascade Version 0.1.9-pre-alpha
- Added batch rendering.
- Added preferences dialog.
- Added About dialog.
- We now have a logo!
- Included missing Windows dlls for C++ runtime. Thanks to MareroQ.
- On creating new project, check for unsaved changes.
- Read and Write check for valid paths.
- Code editor contents are correctly saved to project file.
- Read and Write node are created as default in new project. Thanks to Thanatomanic.
Cascade Version 0.1.8-pre-alpha
- Added selection box for selecting what is displayed in the viewer
- Added functionality to split the viewer to see before/after of a node
- New Node: Flip (Flop)
- New Node: Checkboard
- New Node: Color Balance
- New Node: Color Map
- New Node: Color Extract Color
- New Node: Hue Saturation
- New Node: Levels
- New Node: Contours
- New Node: Smart Denoise
Cascade Version 0.1.7-pre-alpha
- Rewrote the renderer to use the C++ bindings, instead of C.
- Fixed GPU deallocation errors.
- Added project loading and saving functionality.
- Overhauled the UI design.
- Added color space conversion on input and output. More color spaces to be added.
- Added a vcpkg manifest to make dependency handling on Windows easier.
- Fixed multithreading on copy to disk.
- Removed all Qt functionality older than 5.15.
- Switched Windows compiler from minGW to MVSC.
- New Node: Chroma Key.
- New Node: GLSL Shader. This comes with a little code editor and lets you write your own shaders to process images.
Cascade Version 0.1.6-pre-alpha
- Connections are now snapping to target node
- Multi-threaded image saving
- Gmic integration
- New node: Erode
- Improvements to rendering pipeline
- Better logging
- Bug fixes
Cascade Version 0.1.5-pre-alpha
- Node channel controls for RGBA
- Output color space conversion options
- Added output formats: PNG, TIF, TGA, EXR
- New node: Channel Copy
- Now node: River Styx
- Improved rendering for multipass shaders
- Updated renderer to use permanently mapped buffer instead of push constants
- Custom slider for UI
- Revamped Color Node
- Generative nodes now support custom output size
- Changed project layout for easier installation of dependencies
- Bugfixes
Cascade Version 0.1.4-pre-alpha
- Window docking system with movable panels
- UI update
- Main menu items for toggling windows
- Support for OpenColorIO
- Select input color space when loading images, support for the most common color spaces
- New node: Directional Blur
- Stability improvements
Cascade Version 0.1.3-pre-alpha
- Improved viewer panning.
- Minor UI fixes.
Cascade Version 0.1.2-pre-alpha
- Choose discrete GPU if available on multi-GPU laptops
- Gamma and Gain viewer controls
- Added Read Node file deletion
- Added logging to file
- Added assertions for GPU not found
- File saving works