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GPU RAY TRACER

Download the dependencies at the release and drag them to the root. Then ./build to build and run. If you are on windows, you might replace the lib/ directory to your compatible version and place all the necessary .dlls at the root.

To import meshes just add a scene.obj file to the bin/scene/ directory and run from the root the script python3 ./scripts/obj_to_scene.py.

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Remake of my last ray tracer but using shaders

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