Vulkan render
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Updated
Jul 1, 2024 - C++
Vulkan render
Vulkan renderer mod for Minecraft.
Praxisprojekt SS2022 - Bachelor WS2023
A new 3D game engine for Linux and Windows using C++20 and Vulkan API 1.3, in very early but ongoing development
A Vulkan 3d game engine
3D Renderer Engine builds with Vulkan and C++ 20
A multithreaded, high performance, Vulkan RaaL (Renderer as a Library) written in C++. 🐉
Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.
A Ray Tracing Engine, written in Vulkan (not really anymore going back to OpenGL for now).
Motor tonto y simple para videojuegos. mirror of https://gitlab.com/Sendan/patata-engine
My personal Vulkan renderer
Swift 3D Game Engine for Windows, macOS, iOS, Linux
Shift: A Rendering Sandbox for Computer Graphics Research
Vulkan ReSTIR Path Tracer / Rebuild of EIDOLA, from sratch [2023-2024]
id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)
A multithreaded, high performance, fully functional game engine written in pure C, similar in speed to a Wildebeest™.
My free and open-source Vulkan renderering engine
C Vulkan
Vulkan-based educational engine
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