Modernized Lighting System of Unreal Gold / Tournament (1996-1999) for Unity.
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Updated
Jul 11, 2024 - C#
Modernized Lighting System of Unreal Gold / Tournament (1996-1999) for Unity.
A Blender addon supporting asset creation for Halo Reach, Halo 4, and Halo 2 Anniversary Multiplayer
Mesh parameterization / UV unwrapping library
Example Terraria Light Engine in Python and pseudo code to implement in any engine.
In-browser lightmap/AO baker for react-three-fiber and ThreeJS
Experimental in-browser lightmap baker (ThreeJS, react-three-fiber)
An OpenGL sample demonstrating path traced lightmap baking on the CPU with Embree.
This is a 3d engine written from scratch in my last semester on the university (Spring 2009)
id Software's Quake3 .MAP format compiler with BSP tree generation, polygon generation/optimization and bumpmapped lightmapping
📄 Triangle packer for light map
LIGHTmap renderER
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