LZScene is a graphic engine based on OpenGL and LCL components for Lazarus
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Updated
Oct 2, 2024 - Pascal
LZScene is a graphic engine based on OpenGL and LCL components for Lazarus
🎮Retro Craft - a mini minecraft clone without libraries with an 80's theme
Sketch of low-level/low-resources graphic engine: Occupancy Grid Mapping for robot navigation tasks.
I found an old Code written in python that is 3D Graphic Engine.
A Graphic Engine project made for "Mini project in Software Engineering" course.
Green engine is a graphical engine where you can try to render some scene. Here I implement what I learn at school and from myself.
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