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Adaptive graphics settings system for Godot 4.4 that automatically optimizes visual quality based on performance metrics. Built with GDScript, featuring real-time FPS monitoring, multi-threaded performance analysis, and dynamic quality adjustment for Forward+, Mobile, and Compatibility renderers.
🎮 Comprehensive .cursorrules configuration for Godot 4.4 game development in Cursor AI. Includes coding standards, best practices, and performance optimization guidelines for modern Godot projects.
Here is a sprite2d class script in Godot that allows multiple shader effects to be applied simultaneously. You can just look at the script, but I have also set up a test demo.
A simple 2D game built with Godot 4.4 where players dodge incoming creeps. Based on the official Godot "Your first 2D game" tutorial. Features player movement, enemy spawning, score tracking, and game over mechanics. Perfect for beginners learning Godot and GDScript.
A classic Space Invaders clone built with Godot 4.4, featuring retro-style gameplay, wave-based enemy attacks, and responsive controls. Defend Earth from alien invaders and aim for the highest score!