The most complete tool for modding, decompiling and unpacking Undertale (and other GameMaker games!)
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Updated
Dec 23, 2024 - C#
The most complete tool for modding, decompiling and unpacking Undertale (and other GameMaker games!)
A shoot-em-up made in 48 hours for the 20th gm(48) game jam.
Also known as DBGHELP.DLL; Scheduler resolution fix for GM:Studio and GM8.1 (not to be confused with Debugger Helper)
GitHub-ReadMe-Bagdes displaying "Made With game Maker" with the Game Maker Icon, based on shields.io badges, in markdown
A proof of concept mod loader for Gamer Maker Studio games that uses UndertaleModLib to patch mods independently so multiple mods can be used at once.
A collection of useful GML scripts for Game Maker Studio.
Syntax highlighting for GML (Game Maker Language) files in Notepad++
A collection of free GameMaker assets/projects - Moved to: https://codeberg.org/pikku-a/gamemaker-assets
The program helps to correct inaccuracies in the conversion of projects from Game Maker 7/8 to Game Maker Studio 1 and GameMaker (Studio 2)
Run Chromium in GameMaker: Studio games!
Make your game easily moddable from C++ DLLs
Low-level description of the format in which GameMaker Studio serializes ds_map objects.
Relative Neighborhood Graphs & Cellular Automata Generation Sandbox
Misc stuff related to game dev assets handling
Chrome Browser in GML compatible with Windows exporter only
Top down shooter developed in Game Maker Studio v1.4X over the course of about half a year.
The game for the ludum dare 37. Made in Game Maker Studio
Videogame about space lander, handle with keyboard or with neural network MLP or DMNN, it can obtain patterns to train, internaly or externaly (recommended).
A live wallpaper based on the indie game, Undertale.
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