A JUCE audio plugin template. JUCE 8, Catch2, Pluginval, macOS notarization, Azure Trusted Signing, Github Actions
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Updated
Nov 24, 2024 - C++
A JUCE audio plugin template. JUCE 8, Catch2, Pluginval, macOS notarization, Azure Trusted Signing, Github Actions
C++ project template with unit-tests, documentation, ci-testing and workflows.
Catch2, Google Test and doctest Adapter for the VSCode
Simple Useful Libraries: C++17/20 header-only dynamic bitset
RBDL - Rigid Body Dynamics Library - ORB Version - The two main differences to the original rbdl is that this version has error handling and uses polymorphism for constraints
Two C/C++ testing tools, mockcpp and testngpp.
Cross-platform C++ Makefile project template
Session-based Beast/Asio wrapper requiring C++14
YADJC (Yet Another Dummy Java Compiler) with Lexical and Parser generators.
Implementation based on the book The Ray Tracer Challenge
A template for a cross-platform C++20 project including CMake, unit-testing with Catch, cross-platform CI with Travis-CI/Github Actions and cross-platform release builds using Github Actions.
Basic api client to query riot's api. Handles rate limiting, server errors and does basic logging.
Catch2 Matchers and test helpers for JUCE AudioBlocks
My public talks, their abstracts, code snippets, and sample projects
Benchmarks - Unit Testing Frameworks
A small, lightweight cross-platform combat manager for d20-based role-playing games, based on Qt.
STL-like implementations of sorting algorithms.
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