A platformer with gravity, jumping, audio and two types of enemies!
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Updated
Apr 18, 2023 - C
A platformer with gravity, jumping, audio and two types of enemies!
Concepts about the exam problems and discussion of various optimized solution
A collection of guides/documentation for the 42 projects/libraries
A raycasting engine with smoothment!
A proper suppression file for the infamous leaked readline library in mac for valgrind
Repo Records from the 42 WOB AI Community
A Visualizer to check how BPE Tokenizer in an LLM Works
Completed tasks and even more - the school 42 France.
Content moderation Discord bot for 42 Wolfsburg
Projects of piscine (Exercises and Solutions)
Generating Fractals inside a terminal
This is the "minishell" project of the 42 School core curriculum. The goal was to create a simple shell on the basis of bash in C.
An AI Driven Code Design Pattern Checker
Embedded Systems and GPT: Shaping the Future Together
My own implementation of some functions from the Standard C Library, plus some additional functions.
This is the "cub3D" project of the 42 School core curriculum. The goal was to create a raycaster in C (wolfenstein3D clone).
42 Wolfsburg cursus which contains all the project done in the school.
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