I'm a self-taught indie developer. While I'm not chasing perfection, I do aim for reliability and I've learned to code like NASA over the years. My true passion is developing games, where I started with MonoGame before shifting towards RayLib and Godot.
When it comes to .NET, my go-to language, I stick with LTS (unless I need a newer API) and give my projects the same life cycle. You can thank a little accidental mishap with my first widely shared project, Blue Rose, for shaping that mindset.
Being a solo developer, I sometimes use AI to generate certain algorithms or just when I need a basic template to build off of, such as StaggerPost. Nothing extreme.
- ๐ ๏ธ Most comfortable using
C#
andBlazor
- ๐ Familiar with
Tauri
andRust
- ๐ Currently learning
Raylib
,Zig
,GDscript
,C
1
Footnotes
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Indirectly through Zig. โฉ