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philosophers

philosopher simulation on threads and procesess

This is well known Dining philosophers problem simulation. The main idea of project was make simulation and try to solve deadlock and starving problems and avoid data races. First one implemented with UNIX threads and mutexes. Second (bonus) implemented with processes and semaphore. Note there are not solution, just async hack to make it work in particular enviroment.

Conditions:

One or more philosophers sit at a round table. There is a large bowl of spaghetti in the middle of the table. • The philosophers alternatively eat, think, or sleep.

While they are eating, they are not thinking nor sleeping; while thinking, they are not eating nor sleeping; and, of course, while sleeping, they are not eating nor thinking. • There are also forks on the table. There are as many forks as philosophers.

• Because serving and eating spaghetti with only one fork is very inconvenient, a philosopher takes their right and their left forks to eat, one in each hand.

• When a philosopher has finished eating, they put their forks back on the table and start sleeping. Once awake, they start thinking again. The simulation stops when a philosopher dies of starvation.

• Every philosopher needs to eat and should never starve.

• Philosophers don’t speak with each other.

• Philosophers don’t know if another philosopher is about to die.

• No need to say that philosophers should avoid dying!

How run

Arguments: ◦ number_of_philosophers: The number of philosophers and also the number of forks.

◦ time_to_die (in milliseconds): If a philosopher didn’t start eating time_to_die milliseconds since the beginning of their last meal or the beginning of the simulation, they die.

◦ time_to_eat (in milliseconds): The time it takes for a philosopher to eat. During that time, they will need to hold two forks.

◦ time_to_sleep (in milliseconds): The time a philosopher will spend sleeping.

◦ number_of_times_each_philosopher_must_eat (optional argument): If all philosophers have eaten at least number_of_times_each_philosopher_must_eat times, the simulation stops. If not specified, the simulation stops when a philosopher dies.

example: ./philo 4 500 200 200

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