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WebGL Utils

A collection of lightweight utility libraries to smooth over some of the more tedious parts of building a WebGL app. These are designed to be used individually with little to no interdependence and no dependencies on external libraries.

This is not a Framework or Engine, just some functions that make WebGL a little easier. I'll probably add to it over time, but don't expect too much in the way of ongoing support.

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Lightweight, standalone WebGL utilities

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