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Message System Overhaul

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@timothymtorres timothymtorres released this 21 Jan 17:50
· 327 commits to master since this release

Added

  • Item destruction/degradation messages for acid ability
  • Item condition change visible based on human class
  • Broadcast event for player, tile, object, or the entire map
  • Broadcast messages for player actions and status effects

Fixed

  • Items now updating condition properly
  • Syringe targetting the wrong player
  • Humans being able to respawn from their dead bodies

Changed

  • drag_prey skill has been moved from general to brute class

Deprecated

  • Attacking barricades