Message System Overhaul
Added
- Item destruction/degradation messages for acid ability
- Item condition change visible based on human class
- Broadcast event for player, tile, object, or the entire map
- Broadcast messages for player actions and status effects
Fixed
- Items now updating condition properly
- Syringe targetting the wrong player
- Humans being able to respawn from their dead bodies
Changed
drag_prey
skill has been moved from general to brute class
Deprecated
- Attacking barricades