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node-teamspeak

This is a tiny CommonJS-module which allows you to connect to any TeamSpeak (R)-3-Server which has the ServerQuery-API enabled. Using the ServerQuery-API, you can do everything a normal TeamSpeak-user can do (except sending and receiving voice data) automatically via JavaScript (e. g. listing clients logged in on the server).

The ServerQuery-specification is available here.

How to install

Node:

npm install node-teamspeak

Example Usage

After registering a ServerQuery-account using your TeamSpeak-Client, you can login using node-teamspeak (Alternatively, you can login as the root account "ServerAdmin" which is created during the installation of the server). The following code prints out a JSON-array containing all clients that are currently connected to the first virtual server:

var TeamSpeakClient = require("node-teamspeak"),
	util = require("util");

var cl = new TeamSpeakClient("##SERVERIP###");
cl.send("login", {client_login_name: "##USERNAME##", client_login_password: "##PASSWORD##"}, function(err, response, rawResponse){
	cl.send("use", {sid: 1}, function(err, response, rawResponse){
		cl.send("clientlist", function(err, response, rawResponse){
			console.log(util.inspect(response));
		});
	});
});

Usage information

  • TeamSpeakClient.send is the main method that executes a command. An array with options, an object with parameters and a callback-function can be passed to the send-function. The callback-function takes two parameters: err (which contains an object like {id: 1, msg: "failed"} if there was an error) and response, which is an object which contains the answer sent by the server (if there was any).
  • Every TeamSpeakClient-instance is an EventEmitter. You can install listeners to the "connect", "close" and the "error"-event. The error-event will only be fired if there was socket-error, not if a sent command failed.
  • If you want to register to notifications sent by the TeamSpeak-Server, you can send a normal command "servernotifyregister" (consider specification). Any event sent by the server that starts with "notify" is then fired as an event (e. g. as soon as a "notifyclientmove"-notification is sent by the server, the TeamSpeakClient-instance fires the "clientmove"-event with only one parameter which is an object containing the given parameters).