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add params for max_overlap_duration and keep_until_object_is_gone
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Signed-off-by: Maxime CLEMENT <[email protected]>
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maxime-clem committed Jan 31, 2025
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stop:
on_time_buffer: 0.5 # [s] successive collision detection time required to start the stopping decision
off_time_buffer: 2.0 # [s] successive non-collision detection time required to remove a stopping decision
off_time_buffer: 0.5 # [s] successive non-collision detection time required to remove a stopping decision
distance_buffer: 2.0 # [m] longitudinal safety distance to keep between ego and the collision position
calculate_earliest_position_within_history: false # if true, use the earliest stop position within the history, otherwise the stop position is calculated only from the currently detected collision
keep_until_object_is_gone: true # if true, once ego stopped for an object we keep the stop decision until the object is gone

passing: # feature to ignore collisions in some conditions
enable_passing_margin: true # If true, a collision where ego arrives first is ignored
time_margin: 0.0 # [s] margin to decide if ego passes first (higher is more conservative)
max_overlap_duration: 2.0 # [s] the collision is not ignored if ego is predicted to stay on the object's path for longer than this duration
enable_deceleration_limit: false # if true, collisions are ignored if happening within the minimum duration required to stop ego comfortably

ego:
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