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th06: Maximize sprite boundaries where possible without changing the …
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…images.

We'll probably end up rearranging all those sprites anyway though, to
make sure that translators can make them as large as they can possibly
appear in-game, despite breaking compatibility to the retexture patch
and other existing translations…

Sprites enlarged
----------------

front.png:
• #19 – MAX
• #20 – 点

replay00.png:
• #9 – 処理落ち率

result01.png:
• #4 – Extra

title01.png / title01s.png:
• #11 – Extra Start

title04.png / title04s.png:
• #00 – Shot (決定)
• #1 – Bomb (キャンセル)
• #11 – Off
• #16 – Midi
• #18 – Skip
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nmlgc committed Oct 9, 2017
1 parent 199939f commit 104a12a
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