Julius is an open source re-implementation of Caesar III.
The aim of this project is to create an open-source version of Caesar 3, with the same logic as the original, but with some UI enhancements, that is able to be played on multiple platforms. The same logic means that the saved games are 100% compatible, and any gameplay bugs present in the original Caesar 3 game will also be present in Julius.
UI enhancements include:
- Support for widescreen resolutions
- Windowed mode support for 32-bit desktops
Julius requires the original assets (graphics, sounds, etc) from Caesar 3 to run.
Requirements:
- cmake
- SDL2
- SDL2_mixer
After cloning the repo, run the following commands:
$ mkdir build && cd build
$ cmake ..
$ make
This results in a julius
executable.
The game data should be in the same directory as in which the binary is run
or it can be run as julius /path/to/game-data
. You must have permission
to write in that directory as the saves will be stored there.
See Running for instructions.