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A6e: Explicitly reference A7a to make it clear what counts as inspected. #385

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2 changes: 1 addition & 1 deletion wca-regulations.md
Original file line number Diff line number Diff line change
Expand Up @@ -402,7 +402,7 @@ Note: Because Article and Regulation numbers are not reassigned when Regulations
- A6b2) If the timer stops before the end of the solve and displays a time of 0.06 seconds or higher, then the attempt is disqualified (DNF). Exception: if the competitor can demonstrate that the timer malfunctioned, they may receive an extra attempt, at the discretion of the WCA Delegate.
- A6c) The competitor must fully release the puzzle before stopping the solve. Penalty: time penalty (+2 seconds).
- A6d) The competitor must stop the timer using both hands, placed flat on the sensors with palms down. Penalty: time penalty (+2 seconds).
- A6e) The competitor must not touch or move the puzzle until the judge has inspected the puzzle. Penalty: disqualification of the attempt (DNF). Exception: If no moves have been applied, a time penalty (+2 seconds) may be assigned instead, at the discretion of the judge.
- A6e) The competitor must not touch or move the puzzle until the judge has inspected the puzzle and told the result (see [Regulation A7a1](regulations:regulation:A7a1)). Penalty: disqualification of the attempt (DNF). Exception: If no moves have been applied, a time penalty (+2 seconds) may be assigned instead, at the discretion of the judge.
- A6f) The competitor must not reset the timer until the judge has recorded the result on the score sheet. Penalty: disqualification of the attempt (DNF), at the discretion of the judge.
- A6g) The judge determines whether the puzzle is solved. They must not make moves or align faces when examining the puzzle. Exception: For Clock, the judge will usually need to pick up the puzzle to verify both faces.
- A6h) In case of a dispute, moves or alignments must not be applied to the puzzle before the dispute is resolved.
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