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Nerfs combat droid fire rate (#12894)
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* Update unmanned_turrets.dm

* Update code/modules/vehicles/unmanned/unmanned_turrets.dm

Co-authored-by: ivanmixo <[email protected]>

* Update unmanned_turrets.dm

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Co-authored-by: ivanmixo <[email protected]>
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scheveningensun and ivanmixo authored May 4, 2023
1 parent 62bc5b3 commit c8718cd
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions code/modules/vehicles/unmanned/unmanned_turrets.dm
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@
///This var must match the unmanned vehicles turret_pattern then be added
var/turret_pattern = PATTERN_TRACKED
/// The fire rate of this turret in byond tick
var/fire_delay = 1
var/fire_delay = 0.1 SECONDS
///Typepath of the ammo to reload it.
var/magazine_type = /obj/item/ammo_magazine/box11x35mm

Expand All @@ -24,7 +24,7 @@
icon_state = "heavy_cannon_obj"
turret_type = TURRET_TYPE_HEAVY
ammo_type = /datum/ammo/bullet/machinegun
fire_delay = 2
fire_delay = 0.2 SECONDS
current_rounds = 50
max_rounds = 50
magazine_type = /obj/item/ammo_magazine/box12x40mm //I think this is the correct one?
Expand All @@ -35,6 +35,6 @@
turret_pattern = PATTERN_DROID
turret_type = TURRET_TYPE_DROIDLASER
ammo_type = /datum/ammo/energy/lasgun/marine/overcharge
fire_delay = 1.5
fire_delay = 0.25 SECONDS
current_rounds = 300
max_rounds = 300

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