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/*! | ||
* Any loadout that is intended for civil war vendors. | ||
*/ | ||
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///When making new loadouts, remember to also add the typepath to the list under init_civil_war_loadouts() or else it won't show up in the vendor | ||
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/datum/outfit/quick/civil_war | ||
name = "Civil War base" | ||
desc = "Base for redcoat and bluecoat loadouts." | ||
require_job = FALSE | ||
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shoes = /obj/item/clothing/shoes/marinechief | ||
head = /obj/item/clothing/head/redcoat | ||
belt = /obj/item/storage/belt/shotgun/martini/full | ||
back = /obj/item/weapon/gun/shotgun/double/martini | ||
r_store = /obj/item/storage/pouch/firstaid | ||
l_store = /obj/item/storage/holster/flarepouch/full | ||
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/datum/outfit/quick/civil_war/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) | ||
. = ..() | ||
H.equip_to_slot_or_del(new /obj/item/storage/pill_bottle/tramadol, SLOT_IN_R_POUCH) | ||
H.equip_to_slot_or_del(new /obj/item/stack/medical/heal_pack/gauze, SLOT_IN_R_POUCH) | ||
H.equip_to_slot_or_del(new /obj/item/stack/medical/heal_pack/gauze, SLOT_IN_R_POUCH) | ||
H.equip_to_slot_or_del(new /obj/item/stack/medical/heal_pack/ointment, SLOT_IN_R_POUCH) | ||
H.equip_to_slot_or_del(new /obj/item/stack/medical/heal_pack/ointment, SLOT_IN_R_POUCH) | ||
H.equip_to_slot_or_del(new /obj/item/stack/medical/splint, SLOT_IN_R_POUCH) | ||
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/datum/outfit/quick/civil_war/bluecoat | ||
name = "Bluecoat" | ||
jobtype = "Bluecoat" | ||
desc = "Tally Ho! Show those redcoats a piece of your independence!" | ||
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w_uniform = /obj/item/clothing/under/marine/striped | ||
mask = /obj/item/clothing/mask/bandanna/delta | ||
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/datum/outfit/quick/civil_war/redcoat | ||
name = "Redcoat" | ||
jobtype = "Redcoat" | ||
desc = "God save the queen! Show those rebels the might of an empire!" | ||
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w_uniform = /obj/item/clothing/under/redcoat | ||
mask = /obj/item/clothing/mask/bandanna/alpha |
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//Civilwar vendors | ||
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GLOBAL_LIST_INIT(civil_war_loadouts, init_civil_war_loadouts()) | ||
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/proc/init_civil_war_loadouts() //List of all loadouts in civil_war_loadouts | ||
. = list() | ||
var/list/loadout_list = list( | ||
/datum/outfit/quick/civil_war/bluecoat, | ||
/datum/outfit/quick/civil_war/redcoat, | ||
) | ||
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for(var/X in loadout_list) | ||
.[X] = new X | ||
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/obj/machinery/quick_vendor/civil_war | ||
categories = list( | ||
"Bluecoat" | ||
) | ||
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/obj/machinery/quick_vendor/civil_war/redcoat | ||
categories = list( | ||
"Redcoat", | ||
) | ||
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/obj/machinery/quick_vendor/civil_war/set_stock_list() | ||
global_list_to_use = GLOB.civil_war_loadouts |
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