Skip to content

Flump 1.4

Compare
Choose a tag to compare
@tconkling tconkling released this 26 Apr 01:40
· 83 commits to master since this release

Runtime:

  • License changed to ever-so-slightly more permissive MIT (from BSD)

Exporter:

  • added: "Combine" project option. This lets you combine a project's output into a single texture atlas/JSON combo, which is especially useful for mobile games, where avoiding GPU state changes can result in much better performance. (Thanks, Nathan Curtis.)
  • added: Mac command line exporting. There's a bash script in the Exporter's rsrc/ directory that launches Flump and exports the given .flump project, so Flump can be part of your automated build process. (Thanks, Nathan Curtis.)
  • added: The "additionalScaleFactors" project setting is replaced with "scaleFactors." This allows you to, e.g., just export @2x textures without getting 1X textures as well. (Thanks, Nathan Curtis.)
  • updated: Use the MaxRect algorithm for texture packing. This speeds up the export process a bit. (Thanks, matyasatfp.)