Skip to content

support static link of SDL2 and pkg-config #9

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Open
wants to merge 1 commit into
base: master
Choose a base branch
from
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
63 changes: 61 additions & 2 deletions FindSDL2.cmake
Original file line number Diff line number Diff line change
@@ -1,9 +1,22 @@

# This module defines
# SDL2_LIBRARY, the name of the library to link against
# SDL2_FOUND, if false, do not try to link to SDL2
# SDL2_INCLUDE_DIR, where to find SDL.h
#
# If you have pkg-config, these extra variables are also defined:
# SDL2_DEFINITIONS, extra CFLAGS
# SDL2_EXTRA_LIBS, extra link libs
# SDL2_LINKER_FLAGS, extra link flags
#
# The latter two are automatically added to SDL2_LIBRARY
#
# To use them, add code such as:
#
# # SET(SDL2_STATIC ON) # if you want to link SDL2 statically
# FIND_PACKAGE(SDL2 REQUIRED)
# ADD_DEFINITIONS(${SDL2_DEFINITIONS})
# TARGET_LINK_LIBRARIES(your-executable-target ${SDL2_LIBRARY} ...)
#
# This module responds to the the flag:
# SDL2_BUILDING_LIBRARY
# If this is defined, then no SDL2main will be linked in because
Expand All @@ -12,6 +25,8 @@
# module will attempt to locate and set the the proper link flags
# as part of the returned SDL2_LIBRARY variable.
#
# If you want to link SDL2 statically, set SDL2_STATIC to ON.
#
# Don't forget to include SDLmain.h and SDLmain.m your project for the
# OS X framework based version. (Other versions link to -lSDL2main which
# this module will try to find on your behalf.) Also for OS X, this
Expand Down Expand Up @@ -47,7 +62,7 @@
# SDL2_LIBRARY to override this selection or set the CMake environment
# CMAKE_INCLUDE_PATH to modify the search paths.
#
# Note that the header path has changed from SDL2/SDL.h to just SDL.h
# Note that the header path has changed from SDL3/SDL.h to just SDL.h
# This needed to change because "proper" SDL convention
# is #include "SDL.h", not <SDL2/SDL.h>. This is done for portability
# reasons because not all systems place things in SDL2/ (see FreeBSD).
Expand Down Expand Up @@ -86,6 +101,16 @@ FIND_PATH(SDL2_INCLUDE_DIR SDL.h
PATHS ${SDL2_SEARCH_PATHS}
)

SET(CURRENT_FIND_LIBRARY_SUFFIXES ${CMAKE_FIND_LIBRARY_SUFFIXES})

IF(SDL2_STATIC)
IF(WIN32)
SET(CMAKE_FIND_LIBRARY_SUFFIXES .lib .a)
ELSE(WIN32)
SET(CMAKE_FIND_LIBRARY_SUFFIXES .a)
ENDIF(WIN32)
ENDIF(SDL2_STATIC)

FIND_LIBRARY(SDL2_LIBRARY_TEMP
NAMES SDL2
HINTS
Expand All @@ -110,6 +135,9 @@ IF(NOT SDL2_BUILDING_LIBRARY)
ENDIF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework")
ENDIF(NOT SDL2_BUILDING_LIBRARY)

SET(CMAKE_FIND_LIBRARY_SUFFIXES ${CURRENT_FIND_LIBRARY_SUFFIXES})
UNSET(CURRENT_FIND_LIBRARY_SUFFIXES)

# SDL2 may require threads on your system.
# The Apple build may not need an explicit flag because one of the
# frameworks may already provide it.
Expand Down Expand Up @@ -154,6 +182,37 @@ IF(SDL2_LIBRARY_TEMP)
SET(SDL2_LIBRARY_TEMP ${MINGW32_LIBRARY} ${SDL2_LIBRARY_TEMP})
ENDIF(MINGW)

# Add some stuff from pkg-config, if available
IF(NOT PKG_CONFIG_EXECUTABLE)
FIND_PACKAGE(PkgConfig QUIET)
ENDIF(NOT PKG_CONFIG_EXECUTABLE)

IF(PKG_CONFIG_EXECUTABLE)
# get any definitions
EXECUTE_PROCESS(COMMAND ${PKG_CONFIG_EXECUTABLE} --cflags-only-other sdl2 OUTPUT_VARIABLE SDL2_DEFINITIONS)

SET(SDL2_DEFINITIONS ${SDL2_DEFINITIONS} CACHE STRING "Extra CFLAGS for SDL2 from pkg-config")

# get any extra stuff needed for linking
IF(NOT SDL2_STATIC)
EXECUTE_PROCESS(COMMAND ${PKG_CONFIG_EXECUTABLE} --libs-only-other sdl2 OUTPUT_VARIABLE SDL2_LINKER_FLAGS_RAW OUTPUT_STRIP_TRAILING_WHITESPACE)

EXECUTE_PROCESS(COMMAND ${PKG_CONFIG_EXECUTABLE} --libs-only-l sdl2 OUTPUT_VARIABLE SDL2_EXTRA_LIBS_RAW OUTPUT_STRIP_TRAILING_WHITESPACE)
ELSE(NOT SDL2_STATIC)
EXECUTE_PROCESS(COMMAND ${PKG_CONFIG_EXECUTABLE} --static --libs-only-other sdl2 OUTPUT_VARIABLE SDL2_LINKER_FLAGS_RAW OUTPUT_STRIP_TRAILING_WHITESPACE)
EXECUTE_PROCESS(COMMAND ${PKG_CONFIG_EXECUTABLE} --static --libs-only-l sdl2 OUTPUT_VARIABLE SDL2_EXTRA_LIBS_RAW OUTPUT_STRIP_TRAILING_WHITESPACE)
ENDIF(NOT SDL2_STATIC)

STRING(REGEX REPLACE "[^ ]+SDL2[^ ]*" "" SDL2_EXTRA_LIBS_RAW2 "${SDL2_EXTRA_LIBS_RAW}")
STRING(REGEX REPLACE " +" ";" SDL2_EXTRA_LIBS "${SDL2_EXTRA_LIBS_RAW2}")
STRING(REGEX REPLACE " +" ";" SDL2_LINKER_FLAGS "${SDL2_LINKER_FLAGS_RAW}")

SET(SDL2_LINKER_FLAGS ${SDL2_LINKER_FLAGS} CACHE STRING "Linker flags for linking SDL2")
SET(SDL2_EXTRA_LIBS ${SDL2_EXTRA_LIBS} CACHE STRING "Extra libraries for linking SDL2")

SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} ${SDL2_EXTRA_LIBS} ${SDL2_LINKER_FLAGS})
ENDIF(PKG_CONFIG_EXECUTABLE)

# Set the final string here so the GUI reflects the final state.
SET(SDL2_LIBRARY ${SDL2_LIBRARY_TEMP} CACHE STRING "Where the SDL2 Library can be found")
# Set the temp variable to INTERNAL so it is not seen in the CMake GUI
Expand Down
5 changes: 5 additions & 0 deletions readme.md
Original file line number Diff line number Diff line change
Expand Up @@ -28,7 +28,12 @@ where `project` is the name of your project. You can then use the packages
themselves by adding

```cmake
set(SDL2_STATIC OFF) # on to link it statically

find_package(SDL2 REQUIRED)

add_definitions(${SDL2_DEFINITIONS})

find_package(SDL2_Image REQUIRED)
find_package(SDL2_ttf REQUIRED)

Expand Down