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Update Displays.md
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Updated more typos (including my own) and adjusted disaply rotate info again
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swampdogmash authored Oct 20, 2024
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Expand Up @@ -60,8 +60,8 @@ In the list below `p` stands for parameter and may be a number from 1 to n digit
On monochrome graphic displays things are drawn into a local frame buffer and sent to the display either
via the `d` command or automatically at the end of the command.

Co-ordinates are mapped from 0,0 (x,y) at the top left of the frame buffer, where x is the horizontal axis incrementing
right and y is the vertical axes incrementing down. how the frame buffer is displayed on screen can be adjusted on some
Co-ordinates are mapped from 0,0 (x,y) at the top left of the logical display, where x is the horizontal axis incrementing
right and y is the vertical axes incrementing down. How the logical display is physically displayed (rotated) on screen can be adjusted on some
displays using the `DisplayRotate` command.

### Positioning
Expand All @@ -82,9 +82,9 @@ and either x or x for the horizontal position. Neither x nor y are advanced/upda
`kp` = draws a circle with radius `p`
`Kp` = draws a filled circle with radius `p`
`rp:p` = draws a rectangle with `p` width and `p` height
`Rp:p` = draws a filled rectangle width `p` with and `p` height
`up:p:p` = draws a rounded rectangle with `p` with, `p` height and `p` radius v
`Up:p:p` = draws a filled rounded rectangle with `p` with, `p` height and `p` radius
`Rp:p` = draws a filled rectangle with `p` width and `p` height
`up:p:p` = draws a rounded rectangle with `p` width, `p` height and `p` radius v
`Up:p:p` = draws a filled rounded rectangle with `p` width, `p` height and `p` radius

### Miscellaneous

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