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## Ignore Visual Studio temporary files, build results, and | ||
## files generated by popular Visual Studio add-ons. | ||
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# User-specific files | ||
*.suo | ||
*.user | ||
*.sln.docstates | ||
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# Build results | ||
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[Dd]ebug/ | ||
[Rr]elease/ | ||
x64/ | ||
[Bb]in/ | ||
[Oo]bj/ | ||
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# MSTest test Results | ||
[Tt]est[Rr]esult*/ | ||
[Bb]uild[Ll]og.* | ||
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*_i.c | ||
*_p.c | ||
*_i.h | ||
*.ilk | ||
*.meta | ||
*.obj | ||
*.pch | ||
*.pdb | ||
*.pgc | ||
*.pgd | ||
*.rsp | ||
*.sbr | ||
*.tlb | ||
*.tli | ||
*.tlh | ||
*.tmp | ||
*.tmp_proj | ||
*.log | ||
*.vspscc | ||
*.vssscc | ||
.builds | ||
*.pidb | ||
*.log | ||
*.svclog | ||
*.scc | ||
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# Visual C++ cache files | ||
ipch/ | ||
*.aps | ||
*.ncb | ||
*.opensdf | ||
*.sdf | ||
*.cachefile | ||
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# Visual Studio profiler | ||
*.psess | ||
*.vsp | ||
*.vspx | ||
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# Guidance Automation Toolkit | ||
*.gpState | ||
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# ReSharper is a .NET coding add-in | ||
_ReSharper*/ | ||
*.[Rr]e[Ss]harper | ||
*.DotSettings.user | ||
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# Click-Once directory | ||
publish/ | ||
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# Publish Web Output | ||
*.Publish.xml | ||
*.pubxml | ||
*.azurePubxml | ||
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# NuGet Packages Directory | ||
## TODO: If you have NuGet Package Restore enabled, uncomment the next line | ||
packages/ | ||
## TODO: If the tool you use requires repositories.config, also uncomment the next line | ||
!packages/repositories.config | ||
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# Windows Azure Build Output | ||
csx/ | ||
*.build.csdef | ||
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# Windows Store app package directory | ||
AppPackages/ | ||
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# Others | ||
sql/ | ||
*.Cache | ||
ClientBin/ | ||
[Ss]tyle[Cc]op.* | ||
![Ss]tyle[Cc]op.targets | ||
~$* | ||
*~ | ||
*.dbmdl | ||
*.[Pp]ublish.xml | ||
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*.publishsettings | ||
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# RIA/Silverlight projects | ||
Generated_Code/ | ||
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# Backup & report files from converting an old project file to a newer | ||
# Visual Studio version. Backup files are not needed, because we have git ;-) | ||
_UpgradeReport_Files/ | ||
Backup*/ | ||
UpgradeLog*.XML | ||
UpgradeLog*.htm | ||
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# SQL Server files | ||
App_Data/*.mdf | ||
App_Data/*.ldf | ||
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# ========================= | ||
# Windows detritus | ||
# ========================= | ||
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# Windows image file caches | ||
Thumbs.db | ||
ehthumbs.db | ||
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# Folder config file | ||
Desktop.ini | ||
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# Recycle Bin used on file shares | ||
$RECYCLE.BIN/ | ||
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# Mac desktop service store files | ||
.DS_Store | ||
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_NCrunch* |
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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio Version 16 | ||
VisualStudioVersion = 16.0.29709.97 | ||
MinimumVisualStudioVersion = 10.0.40219.1 | ||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "as2-save-edit", "as2-save-edit\as2-save-edit.csproj", "{8A0B6037-49FB-415C-BE6F-83D3DAD75E24}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|Any CPU = Debug|Any CPU | ||
Release|Any CPU = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{8A0B6037-49FB-415C-BE6F-83D3DAD75E24}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
{8A0B6037-49FB-415C-BE6F-83D3DAD75E24}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
{8A0B6037-49FB-415C-BE6F-83D3DAD75E24}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
{8A0B6037-49FB-415C-BE6F-83D3DAD75E24}.Release|Any CPU.Build.0 = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
GlobalSection(ExtensibilityGlobals) = postSolution | ||
SolutionGuid = {82CD9AD3-9438-4A29-A7BA-1B458F5048F1} | ||
EndGlobalSection | ||
EndGlobal |
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<?xml version="1.0" encoding="utf-8" ?> | ||
<configuration> | ||
<startup> | ||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" /> | ||
</startup> | ||
</configuration> |
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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
using System.Threading.Tasks; | ||
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namespace JsonClasses | ||
{ | ||
// Root myDeserializedClass = JsonConvert.DeserializeObject<Root>(myJsonResponse); | ||
public class BodySlot | ||
{ | ||
public int SlotType { get; set; } | ||
public bool IsHidden { get; set; } | ||
public ReservedItem ReservedItem { get; set; } | ||
public List<int> ItemCellIds { get; set; } | ||
public List<int> configurationIds { get; set; } | ||
} | ||
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public class CompanionInventory | ||
{ | ||
public List<SlotDatum> SlotData { get; set; } | ||
} | ||
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public class Hands | ||
{ | ||
public List<BodySlot> BodySlots { get; set; } | ||
} | ||
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public class Inventory | ||
{ | ||
public List<SlotDatum> SlotData { get; set; } | ||
} | ||
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public class Player | ||
{ | ||
public Hands hands { get; set; } | ||
public Inventory inventory { get; set; } | ||
public ResourceList resources { get; set; } | ||
public List<object> freeCraftingRecipes { get; set; } | ||
} | ||
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public class ReservedItem | ||
{ | ||
public int ReservedItemCellId { get; set; } | ||
public int ReservedItemIdx { get; set; } | ||
public bool HasData { get; set; } | ||
} | ||
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public class Resource | ||
{ | ||
public int resourceId { get; set; } | ||
public int amount { get; set; } | ||
} | ||
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public class ResourceList | ||
{ | ||
public List<Resource> Resources { get; set; } | ||
} | ||
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public class SavedGame | ||
{ | ||
public List<SavedGameState> savedGameStates { get; set; } | ||
} | ||
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public class SavedGameState | ||
{ | ||
public string name { get; set; } | ||
public int version { get; set; } | ||
public int slot { get; set; } | ||
public int difficulty { get; set; } | ||
public int levelCellID { get; set; } | ||
public string sessionGuid { get; set; } | ||
public object checkpointGuid { get; set; } | ||
public List<string> reachedCheckpointsGuids { get; set; } | ||
public double levelCompletionFraction { get; set; } | ||
public DateTime lastPlayedDate { get; set; } | ||
public List<object> triggeredTutorials { get; set; } | ||
public int playerIndexToLoad { get; set; } | ||
public List<Player> players { get; set; } | ||
public List<string> triggeredSequenceGUIDs { get; set; } | ||
public CompanionInventory companionInventory { get; set; } | ||
} | ||
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public class SlotDatum | ||
{ | ||
public List<int> ItemCellIds { get; set; } | ||
public List<int> configurationIds { get; set; } | ||
public bool IsHidden { get; set; } | ||
} | ||
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} |
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