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stezkmil/README.md
  • 👋 Hi, I’m @stezkmil
  • 👀 I’m interested in interactive computer graphics
  • 🌱 I’m currently learning to make hi-poly physics simulations
  • 💞️ I’m looking to collaborate on: nothing
  • 📫 How to reach me: through GitHub

Popular repositories Loading

  1. PhysX PhysX Public

    Forked from NVIDIAGameWorks/PhysX

    NVIDIA PhysX SDK with VS 2022 generator and fixes for increasing the 65535 shapes per actor limit.

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  2. bullet3 bullet3 Public

    Forked from bulletphysics/bullet3

    Bullet Physics SDK: hi-poly tri mesh vs tri mesh fixes

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  3. stezkmil stezkmil Public

    Config files for my GitHub profile.