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update release log, build scripts, and init message for v21.0.0
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stephengold committed Apr 22, 2024
1 parent 63121dd commit af7cd42
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Showing 5 changed files with 34 additions and 9 deletions.
12 changes: 6 additions & 6 deletions appveyor.yml
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@@ -1,7 +1,7 @@
---
# configure deployment by AppVeyor.com

version: 20.2.0
version: 21.0.0

image: Visual Studio 2022

Expand All @@ -11,15 +11,15 @@ build_script:
- cmd: gradlew.bat build --console=plain --no-daemon

artifacts:
- path: dist/Libbulletjme-20.2.0.jar
- path: dist/Libbulletjme-21.0.0.jar
name: classJar
- path: dist/Libbulletjme-20.2.0-javadoc.jar
- path: dist/Libbulletjme-21.0.0-javadoc.jar
name: javadocJar
- path: dist/Libbulletjme-20.2.0-sources.jar
- path: dist/Libbulletjme-21.0.0-sources.jar
name: sourcesJar
- path: dist/Libbulletjme-20.2.0.pom
- path: dist/Libbulletjme-21.0.0.pom
name: pom
- path: dist/Libbulletjme-20.2.0.module
- path: dist/Libbulletjme-21.0.0.module
name: module
- path: dist/Windows32DebugDp_bulletjme.dll
name: dll32DD
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2 changes: 1 addition & 1 deletion build.gradle
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Expand Up @@ -11,7 +11,7 @@ plugins {
ext {
group = 'com.github.stephengold'
artifact = 'Libbulletjme'
version = '20.2.0'
version = '21.0.0'
baseName = "${artifact}-${version}" // for artifacts
websiteUrl = 'https://github.com/stephengold/Libbulletjme'
}
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25 changes: 25 additions & 0 deletions release-notes.md
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@@ -1,5 +1,30 @@
# Release log for the Libbulletjme project

## Version 21.0.0 released on 22 April 2024

+ Made numerous breaking changes to the native API.
+ Deleted the (deprecated) `DebugMeshCallback` class. (API change)
+ Bugfix: JVM crash while serializing `BoundingValueHierarchy` (Minie issue 41)
+ Added the new `CollisionConfiguration` class and related methods:
+ `CollisionSpace.getConfiguration()`
+ `PhysicsDescriber.describe(CollisionConfiguration)`
+ a 5-argument `CollisionSpace` constructor
+ a 4-argument `PhysicsSoftSpace` constructor
+ a pair of 5-argument `PhysicsSpace` constructors
+ Added 2 other public methods:
+ `BoundingValueHierarchy.isCompressed()`
+ `MeshCollisionShape.getBvh()`
+ Improved the performance of contact filtering by adding an early return
from `FilteredInteriorCountCallback`.
+ Began building Android binaries
using OpenJDK 11 (with Android Gradle plugin v7.4.0 and NDK v23.1.7779620)
instead of JDK 8 (with Android Gradle plugin v4.2.2 and NDK v21.3.6528147).
+ Began using `htons()` to configure byte swapping when serializing and
deserializing a `BoundingValueHierarchy`. (This would be a breaking
change for big-endian platforms, if any were supported!)
+ Updated the Bullet sources to match SHA1 id=e9c461b0 of the bullet3 project,
to add a test for constraint pass in btMultiBody.cpp. (Thanks to Ian Chen)

## Version 20.2.0 released on 18 March 2024

+ Deprecated the `DebugMeshCallback` class.
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2 changes: 1 addition & 1 deletion src/main/java/com/jme3/bullet/util/NativeLibrary.java
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Expand Up @@ -52,7 +52,7 @@ final public class NativeLibrary {
/**
* expected version string of the native library
*/
final public static String expectedVersion = "20.2.0";
final public static String expectedVersion = "21.0.0";
// *************************************************************************
// constructors

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2 changes: 1 addition & 1 deletion src/main/native/glue/jmeClasses.h
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Expand Up @@ -38,7 +38,7 @@
*/
#include <jni.h>

#define LIBBULLETJME_VERSION "20.2.0"
#define LIBBULLETJME_VERSION "21.0.0"

#define EXCEPTION_CHK(pEnv, retval) \
if (pEnv->ExceptionCheck()) { \
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