Version 1.0
FireStarter is a Houdini tool that aims enable artists with no Houdini experience to create high quality and customizable fire effects for their project.
Target Users are...
- Previsualization Artists who want to quickly incorporate fire into their scene
- Small Studios and Independent Creators who need fire for a shot, but don't have any VFX knowledge
If you want to export your simulation into Maya, you MUST use the arnold renderer for your simulation to render properly.
- Tool Set-up and Campfire UI
- Spread Simulation UI and Exporting VDBs to Maya
- Simulation Set-Up in Maya
import sys
sys.path.append("/path/to/folder/FireStarter")
from FireStarter import FireStarter
# Create an instance of the FireStarter class
fire_starter_instance = FireStarter()
# Call the run method to set up the UI and show the window
def run():
win = FireStarter()
win.show()
# Call the run method to set up the UI and show the window
def run():
win = FireStarter()
win.show()
run()
Throughout the development of this project, I wrote about my progress. These blogs are short and not very detailed, but they give an overview of what was accomplished each week and what I planned to get done the next week.
At each stage in the development of the project, I was required to present my work.
- Presentation 1
- Presentation 2
- [Final Presentation]