Whack-a-Mole Game
This project is a simple implementation of the classic Whack-a-Mole game created using Processing, a Java-based programming language for designers. Players must click on the moles that appear randomly on the screen within a time limit to score points. The game features engaging animations, sound effects, and a score counter to track the player's performance.
Key Features:
- Random mole appearances
- Click-to-score gameplay
- Smooth animations and sound effects for an interactive experience
- Score tracker and game timer
This project demonstrates the use of Processing to create interactive games with a focus on visual design and user experience.