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Added Segment Trees with Lazy Propagation in C++.
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/** | ||
* In this code we have a very large array called arr, and very large set of operations | ||
* Operation #1: Increment the elements within range [i, j] with value val | ||
* Operation #2: Get max element within range [i, j] | ||
* Build tree: build_tree(1, 0, N-1) | ||
* Update tree: update_tree(1, 0, N-1, i, j, value) | ||
* Query tree: query_tree(1, 0, N-1, i, j) | ||
* Actual space required by the tree = 2*2^ceil(log_2(n)) - 1 | ||
*/ | ||
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#include<iostream> | ||
#include<algorithm> | ||
using namespace std; | ||
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#include<string.h> | ||
#include<math.h> | ||
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#define N 20 | ||
#define MAX (1+(1<<6)) // Why? :D | ||
#define inf 0x7fffffff | ||
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int arr[N]; | ||
int tree[MAX]; | ||
int lazy[MAX]; | ||
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/** | ||
* Build and init tree | ||
*/ | ||
void build_tree(int node, int a, int b) { | ||
if(a > b) return; // Out of range | ||
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if(a == b) { // Leaf node | ||
tree[node] = arr[a]; // Init value | ||
return; | ||
} | ||
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build_tree(node*2, a, (a+b)/2); // Init left child | ||
build_tree(node*2+1, 1+(a+b)/2, b); // Init right child | ||
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tree[node] = max(tree[node*2], tree[node*2+1]); // Init root value | ||
} | ||
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/** | ||
* Increment elements within range [i, j] with value value | ||
*/ | ||
void update_tree(int node, int a, int b, int i, int j, int value) { | ||
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if(lazy[node] != 0) { // This node needs to be updated | ||
tree[node] += lazy[node]; // Update it | ||
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if(a != b) { | ||
lazy[node*2] += lazy[node]; // Mark child as lazy | ||
lazy[node*2+1] += lazy[node]; // Mark child as lazy | ||
} | ||
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lazy[node] = 0; // Reset it | ||
} | ||
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if(a > b || a > j || b < i) // Current segment is not within range [i, j] | ||
return; | ||
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if(a >= i && b <= j) { // Segment is fully within range | ||
tree[node] += value; | ||
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if(a != b) { // Not leaf node | ||
lazy[node*2] += value; | ||
lazy[node*2+1] += value; | ||
} | ||
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return; | ||
} | ||
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update_tree(node*2, a, (a+b)/2, i, j, value); // Updating left child | ||
update_tree(1+node*2, 1+(a+b)/2, b, i, j, value); // Updating right child | ||
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tree[node] = max(tree[node*2], tree[node*2+1]); // Updating root with max value | ||
} | ||
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/** | ||
* Query tree to get max element value within range [i, j] | ||
*/ | ||
int query_tree(int node, int a, int b, int i, int j) { | ||
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if(a > b || a > j || b < i) return -inf; // Out of range | ||
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if(lazy[node] != 0) { // This node needs to be updated | ||
tree[node] += lazy[node]; // Update it | ||
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if(a != b) { | ||
lazy[node*2] += lazy[node]; // Mark child as lazy | ||
lazy[node*2+1] += lazy[node]; // Mark child as lazy | ||
} | ||
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lazy[node] = 0; // Reset it | ||
} | ||
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if(a >= i && b <= j) // Current segment is totally within range [i, j] | ||
return tree[node]; | ||
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int q1 = query_tree(node*2, a, (a+b)/2, i, j); // Query left child | ||
int q2 = query_tree(1+node*2, 1+(a+b)/2, b, i, j); // Query right child | ||
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int res = max(q1, q2); // Return final result | ||
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return res; | ||
} | ||
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int main() { | ||
for(int i = 0; i < N; i++) arr[i] = 1; | ||
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build_tree(1, 0, N-1); | ||
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memset(lazy, 0, sizeof lazy); | ||
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update_tree(1, 0, N-1, 0, 6, 5); // Increment range [0, 6] by 5. here 0, N-1 represent the current range. | ||
update_tree(1, 0, N-1, 7, 10, 12); // Incremenet range [7, 10] by 12. here 0, N-1 represent the current range. | ||
update_tree(1, 0, N-1, 10, N-1, 100); // Increment range [10, N-1] by 100. here 0, N-1 represent the current range. | ||
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cout << query_tree(1, 0, N-1, 0, N-1) << endl; // Get max element in range [0, N-1] | ||
} |