Add example of Multiple-Viewpoints-Hud with the ViewpointWidget class #61
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This update supplements the existing multiple-viewpoints example, which currently does not support camera movement.
A new ViewpointWidget class has been introduced to maintain a fixed viewpoint window on the main screen, regardless of the main camera’s movement. To achieve a Heads-Up Display (HUD) effect in Three.js, the widget is rendered using a separate scene and an orthographic camera, layered on top of the primary scene.
Please refer to the GIF below for a demonstration of the final effect: