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Update structure goals
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TheShuEd authored Nov 8, 2023
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18 changes: 8 additions & 10 deletions src/en/proposals/thief.md
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Expand Up @@ -3,7 +3,7 @@ the purpose of this proposal is to add a new minor antagonist to the game, the T
This antagonist's specialty is stealing various items, structures and animals from the station, without resorting to violence or killing.

## Appearance
Thieves is a small addition to the other game modes. At the moment, thieves can only appear in Traitors mode. There can be only 2 thieves in total, and they are chosen among random players at the beginning of the round. The exceptions are Command and Security players.
Thieves is a small addition to the other game modes. At the moment, thieves can only appear in Traitors and Revolution modes. There can be only 2 thieves in total, and they are chosen among random players at the beginning of the round. The exceptions are Command and Security players.

When appear, the Thief gains 1 new item, "Pickpocket's Bag", which allows you to choose your play style by giving you starter gear.

Expand Down Expand Up @@ -63,19 +63,17 @@ the goal is to steal a large object that doesn't fit in your inventory. For the

| Structure |
|-----------|
| The fax of a random departament head |
| Nucler Bomb |
| The captain fax |
| Security Segway |
| Chemmaster |
| Artefact analyzer |
| Chemical Dispencer |
| Alien artifact |
| Heater |
| Segway cargo |
| Butcher's hook |
| Microwave |
| Heater or Freezer |
| Teg part |
| Meat Spike |
| Hydroponic tray |
| Alcohol dispenser |
| Booze dispencer |
| Altar |
| Clown statue |

## Steal the animal
The goal is to steal and have said animal next to you by the end of the round. The animal must be alive.
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