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Move parts of SpriteComponent to SpriteSystem #5602
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… into sprite-ecs
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This creates a bunch of new SpriteSystem methods that are meant to replace those in SpriteComponent, which are now marked as obsolete. It doesn't remove them yet, and AFAIK has no breaking changes.
The most notable difference between the component and system methods is that the system methods expect layer keys to be either strings or enums, not arbitrary objects.