Skip to content
This repository has been archived by the owner on Aug 9, 2024. It is now read-only.

sogladev/bomberman-godot

Repository files navigation


Logo

Bomberman C# Godot


demo-badge build-badge License: CC BY-NC-SA 4.0

Table of Contents
  1. About The Project
  2. Roadmap
  3. License

Bomberman C# Godot

Bomberman implementation with C# Godot Hosted on github pages

Sample screenshots  screenshot menu  screenshot game

Built With

  • Godot Engine
  • C#

Requirements

https://godotengine.org/download/linux

Mono version (C# Support)

Resources

Roadmap

v1.0.0

  • Refactor Player and PlayerBot; to PlayerBase, Player and Enemy
  • Basic AI without Nav2D
  • Convert map 2D Map to tileset
  • remove unused assets to improve load times
  • update sound levels
  • list other players on side
  • turn on/off flicker timer (player)
  • place bombs using signals to game manager
  • create graveyard spawns that are named make graveyard fixed
  • show names above players
  • character model picker
  • do not fizzle fire on ignite powerup, let fire continue on top of fire
  • track score

v2.0.0

  • Add bots

v3.0.0

  • Add multiplayer

License

Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.