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Overview

Skylar Gallup edited this page Dec 21, 2023 · 3 revisions

This mod adds "work orders" to villager trading. Work orders are limited-time trades offered by higher-level villagers that can provide rare and powerful items.

Activation

Villagers will begin offering work orders after reaching level 3 ("Journeyman"). Rarely when restocking trades, villagers will add a new work order if one is not already active. Villagers will show extra particles above their heads to indicate when a work order is active.

Mechanics

Work orders are displayed at the top of the villager's trade list. Work orders will typically require large quantities of items or rare items to complete, but will also give better items as a reward. Each work order can only be traded once; after trading, the order will remain (out of stock) in the villager's trade list until it expires.

By default, work orders expire after 2 in-game days (24,000 ticks or 40 real-life minutes). This duration can be configured in the mod's config.

Offers

Each villager profession has its own set of work orders. Each work order has an equal likelihood of being chosen.

Armorer

Item wanted Quantity wanted Item given Quantity given
Gold Ingot 24 Enchanted* Diamond Helmet 1
Iron Ingot 50 Enchanted* Diamond Helmet 1
Lapis Lazuli 48 Enchanted* Diamond Leggings 1
Coal Block 6 Enchanted* Diamond Boots 1

* This item is offered with random enchantments between levels 15 and 25. The enchantments are never treasure enchantments.

Butcher

Item wanted Quantitiy Item given Quantity given
Coal 50 Cooked Beef 30
Coal 40 Cooked Porkchop 30
Raw Cod 30 Emerald 6

Cartographer

Item wanted Quantitiy Item given Quantity given
Leather 20 Emerald 6
Ink Sac 16 Emerald 8
Echo Shard 3 Recovery Compass 1

Cleric

Item wanted Quantitiy Item given Quantity given
Fermented Spider Eye 10 Potion of Healing 3
Golden Carrot 12 Splash Potion of Weakness (Extended) 2
Gunpowder 20 Blaze Powder 5

Farmer

Item wanted Quantitiy Item given Quantity given
Cocoa Beans 36 Golden Apple 2
Iron Hoe 2 Hay Block 4

Fisherman

Item wanted Quantitiy Item given Quantity given
Bucket 6 Cooked Salmon 25
Nautilus Shell 1 Enchanted* Fishing Rod 1
Pufferfish 20 Scute 3

* This item is offered with random enchantments between levels 18 and 28. The enchantments are never treasure enchantments.

Fletcher

Item wanted Quantitiy Item given Quantity given
Iron Ingot 24 Arrow of Poison II 12
Leather 20 Arrow of Slowness II 12
Spectral Arrow 12 Enchanted* 1

* This item is offered with random enchantments between levels 15 and 25. The enchantments are never treasure enchantments.

Leatherworker

Item wanted Quantitiy Item given Quantity given
Rabbit Hide 16 Leather 24
Phantom Membrane 4 Emerald 4

Librarian

Item(s) wanted Quantitiy Item given Quantity given
Candle 4 Book 10
Emerald 40 Enchanted Book* 1

* This item is offered with random enchantments between levels 50 and 70. The enchantments may include treasure enchantments.

Mason

Item wanted Quantitiy Item given Quantity given
Iron Pickaxe 2 Nether Quartz 16
Deepslate 20 Emerald 4
Clay Ball 48 TNT 6

Shepherd

Item wanted Quantitiy Item given Quantity given
Shears 2 Emerald 6
Wheat 14 White Wool 36
Cyan Dye 16 Lead 3

Toolsmith

Item wanted Quantitiy Item given Quantity given
Diamond 14 Enchanted* Diamond Pickaxe 1
Lava Bucket 2 Enchanted* Diamond Shovel 1
Blast Furnace 2 Enchanted* Diamond Axe 1

* This item is offered with random enchantments between levels 15 and 25. The enchantments are never treasure enchantments.

Weaponsmith

Item wanted Quantitiy Item given Quantity given
Diamond 13 Enchanted* Diamond Sword 1
Blast Furnace 2 Enchanted* Diamond Axe 1
Heart of the Sea 1 Trident 1

Custom professions

Mods can include work orders for custom professions in their datapacks.

TODO: write datapack documentation

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