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[live] Game data update (Build 57689) #24227

[live] Game data update (Build 57689)

[live] Game data update (Build 57689) #24227

Workflow file for this run

name: CI
on:
pull_request:
branches: [ thewarwithin ]
push:
branches: [ thewarwithin ]
paths-ignore:
- 'ActionPriorityLists/**'
- 'SpellDataDump/*.txt'
- 'dbc_extract3/**'
- 'casc_extract/**'
env:
SIMC_PROFILE: profiles/CI.simc
CCACHE_COMPRESS: true # always enable ccache compression
ccache-generation: 0 # bump if you need to "clean" ccache
jobs:
ubuntu-gcc-build:
name: ubuntu-${{ matrix.compiler }}-cpp${{ matrix.cppVersion }}-build
runs-on: ${{ matrix.os }}
strategy:
matrix:
compiler: [gcc-12, gcc-7, gcc-14]
cppVersion: [17, 20]
include:
- compiler: gcc-7
cxx: g++-7
packages: gcc-7 g++-7
os: ubuntu-20.04
- compiler: gcc-12
cxx: g++-12
packages: gcc-12 g++-12
os: ubuntu-22.04
- compiler: gcc-14
cxx: g++-14
packages: gcc-14 g++-14
os: ubuntu-24.04
exclude:
- compiler: gcc-7
cppVersion: 20
steps:
- uses: actions/checkout@v4
- uses: actions/cache@v4
env: { ccache-prefix: 'ubuntu-${{ matrix.compiler }}-cpp-${{ matrix.cppVersion }}-ccache-${{ env.ccache-generation }}' }
with:
path: ${{ runner.workspace }}/.ccache
key: ${{ env.ccache-prefix }}-${{ github.sha }}
restore-keys: ${{ env.ccache-prefix }}-
- name: Install deps
run: |
sudo apt-get update
sudo apt-get install -y libcurl4-openssl-dev ninja-build ccache ${{ matrix.packages }}
- name: Configure
run: cmake -H. -B'${{ runner.workspace }}/b/ninja' -GNinja -DBUILD_GUI=OFF
-DCMAKE_BUILD_TYPE=Debug
-DCMAKE_CXX_COMPILER=${{ matrix.cxx }} -DCMAKE_C_COMPILER=${{ matrix.compiler }}
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache
-DCMAKE_CXX_STANDARD=${{ matrix.cppVersion }}
- name: Build
env:
CCACHE_BASEDIR: ${{ runner.workspace }}
CCACHE_DIR: ${{ runner.workspace }}/.ccache
CCACHE_MAXSIZE: 192M # full build consumes around ~80, ~2x that to be safe
run: |
ccache -z
ninja -C '${{ runner.workspace }}/b/ninja'
ccache -s
- uses: actions/cache@v4
with:
path: |
${{ runner.workspace }}/b/ninja/simc
profiles
tests
generate_profiles_ci.sh
.git
key: ubuntu-${{ matrix.compiler }}-for_run-${{ github.sha }}-cpp-${{ matrix.cppVersion }}
ubuntu-clang-build:
name: ubuntu-build-${{ matrix.compiler }}-C++${{ matrix.cppVersion }}
runs-on: ${{ matrix.os }}
strategy:
matrix:
cppVersion: [17, 20]
compiler: [clang++-7, clang++-15, clang++-18]
include:
- compiler: clang++-7
os: ubuntu-20.04
packages: clang-7 lld-7
- compiler: clang++-15
os: ubuntu-22.04
packages: clang-15 lld-15
enable_file_prefix_map: true
- compiler: clang++-18
os: ubuntu-24.04
packages: clang-18 lld-18
enable_file_prefix_map: true
exclude:
- compiler: clang++-7
cppVersion: 20
steps:
- uses: actions/checkout@v4
- uses: actions/cache@v4
env: { ccache-prefix: 'ubuntu-${{ matrix.compiler }}-cpp-${{ matrix.cppVersion }}-ccache-${{ env.ccache-generation }}' }
with:
path: ${{ runner.workspace }}/.ccache
key: ${{ env.ccache-prefix }}-${{ github.sha }}
restore-keys: ${{ env.ccache-prefix }}-
- name: Install deps
run: |
sudo apt-get update
sudo apt-get install -y libcurl4-openssl-dev ninja-build ccache ${{ matrix.packages }}
- name: Configure
env:
UBSAN_STRIP_COUNT: "`echo \"${{ runner.workspace }}//\" | grep -o '/' - | wc -l`"
run: cmake -H. -B'${{ runner.workspace }}/b/ninja' -GNinja -DBUILD_GUI=OFF
-DCMAKE_BUILD_TYPE=Debug
-DCMAKE_CXX_COMPILER=${{ matrix.compiler }}
-DCMAKE_CXX_FLAGS="-Og ${{ matrix.enable_file_prefix_map && format('-ffile-prefix-map={0}/=/', runner.workspace) || ''}}
-fno-omit-frame-pointer -fsanitize=address,undefined
-fsanitize-undefined-strip-path-components=$UBSAN_STRIP_COUNT"
-DCMAKE_EXE_LINKER_FLAGS="-fuse-ld=lld -fsanitize=address,undefined"
-DCMAKE_CXX_STANDARD=${{ matrix.cppVersion }}
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache
- name: Build
env:
CCACHE_BASEDIR: ${{ runner.workspace }}
CCACHE_DIR: ${{ runner.workspace }}/.ccache
CCACHE_MAXSIZE: 256M # full build consumes around ~124, ~2x that to be safe
run: |
ccache -z
ninja -C '${{ runner.workspace }}/b/ninja'
ccache -s
- uses: actions/cache@v4
with:
path: |
${{ runner.workspace }}/b/ninja/simc
profiles
tests
generate_profiles_ci.sh
.git
key: ubuntu-${{ matrix.compiler }}-for_run-${{ github.sha }}-cpp-${{ matrix.cppVersion }}
spec-test:
name: spec-test-${{ matrix.spec }}-${{ matrix.fightstyle }}
runs-on: ${{ matrix.os }}
needs: [ ubuntu-clang-build ]
strategy:
fail-fast: false
matrix:
cppVersion: [17]
compiler: [clang++-15]
spec: [
deathknight_blood, deathknight_unholy, deathknight_frost,
demonhunter_vengeance, demonhunter_havoc,
druid_balance, druid_feral, druid_guardian, druid_restoration,
evoker_devastation, evoker_augmentation,
hunter_beast_mastery, hunter_marksmanship, hunter_survival,
mage_arcane, mage_fire, mage_frost,
monk_brewmaster, monk_windwalker,
paladin_protection, paladin_retribution,
priest_shadow,
rogue_assassination, rogue_outlaw, rogue_subtlety,
shaman_elemental,
warlock_affliction, warlock_demonology, warlock_destruction,
warrior_arms, warrior_fury, warrior_protection
]
fightstyle: [singletarget, multitarget, dungeonslice]
include:
- compiler: clang++-15
os: ubuntu-22.04
- fightstyle: multitarget
style_arg: desired_targets=10
- fightstyle: dungeonslice
style_arg: fight_style=DungeonSlice
env:
UBSAN_OPTIONS: print_stacktrace=1
SIMC_ARGS: output=/dev/null threads=2 iterations=10 cleanup_threads=1
PLAYER_ARGS: load_default_gear=1
steps:
- uses: actions/cache@v4
with:
path: |
${{ runner.workspace }}/b/ninja/simc
profiles
tests
generate_profiles_ci.sh
.git
key: ubuntu-${{ matrix.compiler }}-for_run-${{ github.sha }}-cpp-${{ matrix.cppVersion }}
- name: Setup
id: setup
env:
MATRIX_SPEC: ${{ matrix.spec }}
run: |
echo "CLASS_STR=${MATRIX_SPEC%%_*}" >> "$GITHUB_ENV"
echo "SPEC_STR=${MATRIX_SPEC#*_}" >> "$GITHUB_ENV"
- name: "Log Debug"
if: always()
run: |
${{ runner.workspace }}/b/ninja/simc ${{ env.SIMC_ARGS }} log=1 debug=1 ${{ matrix.style_arg }} \
enable_all_talents=1 enable_all_item_effects=1 enable_all_sets=1 \
${{ env.CLASS_STR }}=${{ matrix.spec }} spec=${{ env.SPEC_STR }} ${{ env.PLAYER_ARGS }}
${{ runner.workspace }}/b/ninja/simc ${{ env.SIMC_ARGS }} log=1 debug=1 ${{ matrix.style_arg }} \
${{ env.CLASS_STR }}=${{ matrix.spec }} spec=${{ env.SPEC_STR }} ${{ env.PLAYER_ARGS }}
- name: "HTML JSON"
if: always()
run: |
${{ runner.workspace }}/b/ninja/simc ${{ env.SIMC_ARGS }} html=test.html json=test.json ${{ matrix.style_arg }} \
enable_all_talents=1 enable_all_item_effects=1 enable_all_sets=1 \
${{ env.CLASS_STR }}=${{ matrix.spec }} spec=${{ env.SPEC_STR }} ${{ env.PLAYER_ARGS }}
${{ runner.workspace }}/b/ninja/simc ${{ env.SIMC_ARGS }} html=test.html json=test.json ${{ matrix.style_arg }} \
${{ env.CLASS_STR }}=${{ matrix.spec }} spec=${{ env.SPEC_STR }} ${{ env.PLAYER_ARGS }}
- name: "No Talents, No Effects, No Sets"
if: always()
run: |
${{ runner.workspace }}/b/ninja/simc ${{ env.SIMC_ARGS }} ${{ matrix.style_arg }} \
${{ env.CLASS_STR }}=${{ matrix.spec }} spec=${{ env.SPEC_STR }} ${{ env.PLAYER_ARGS }}
- name: "No Talents, No Effects, All Sets"
if: always()
run: |
${{ runner.workspace }}/b/ninja/simc ${{ env.SIMC_ARGS }} ${{ matrix.style_arg }} \
enable_all_sets=1 \
${{ env.CLASS_STR }}=${{ matrix.spec }} spec=${{ env.SPEC_STR }} ${{ env.PLAYER_ARGS }}
- name: "No Talents, All Effects, No Sets"
if: always()
run: |
${{ runner.workspace }}/b/ninja/simc ${{ env.SIMC_ARGS }} ${{ matrix.style_arg }} \
enable_all_item_effects=1 \
${{ env.CLASS_STR }}=${{ matrix.spec }} spec=${{ env.SPEC_STR }} ${{ env.PLAYER_ARGS }}
- name: "No Talents, All Effects, All Sets"
if: always()
run: |
${{ runner.workspace }}/b/ninja/simc ${{ env.SIMC_ARGS }} ${{ matrix.style_arg }} \
enable_all_item_effects=1 enable_all_sets=1 \
${{ env.CLASS_STR }}=${{ matrix.spec }} spec=${{ env.SPEC_STR }} ${{ env.PLAYER_ARGS }}
- name: "Starter Talents, No Effects, No Sets"
if: always()
run: |
${{ runner.workspace }}/b/ninja/simc ${{ env.SIMC_ARGS }} ${{ matrix.style_arg }} \
${{ env.CLASS_STR }}=${{ matrix.spec }} spec=${{ env.SPEC_STR }} ${{ env.PLAYER_ARGS }} load_default_talents=1
- name: "Starter Talents, No Effects, All Sets"
if: always()
run: |
${{ runner.workspace }}/b/ninja/simc ${{ env.SIMC_ARGS }} ${{ matrix.style_arg }} \
enable_all_sets=1 \
${{ env.CLASS_STR }}=${{ matrix.spec }} spec=${{ env.SPEC_STR }} ${{ env.PLAYER_ARGS }} load_default_talents=1
- name: "Starter Talents, All Effects, No Sets"
if: always()
run: |
${{ runner.workspace }}/b/ninja/simc ${{ env.SIMC_ARGS }} ${{ matrix.style_arg }} \
enable_all_item_effects=1 \
${{ env.CLASS_STR }}=${{ matrix.spec }} spec=${{ env.SPEC_STR }} ${{ env.PLAYER_ARGS }} load_default_talents=1
- name: "Starter Talents, All Effects, All Sets"
if: always()
run: |
${{ runner.workspace }}/b/ninja/simc ${{ env.SIMC_ARGS }} ${{ matrix.style_arg }} \
enable_all_item_effects=1 enable_all_sets=1 \
${{ env.CLASS_STR }}=${{ matrix.spec }} spec=${{ env.SPEC_STR }} ${{ env.PLAYER_ARGS }} load_default_talents=1
- name: "All Talents, No Effects, No Sets"
if: always()
run: |
${{ runner.workspace }}/b/ninja/simc ${{ env.SIMC_ARGS }} ${{ matrix.style_arg }} \
enable_all_talents=1 \
${{ env.CLASS_STR }}=${{ matrix.spec }} spec=${{ env.SPEC_STR }} ${{ env.PLAYER_ARGS }}
- name: "All Talents, No Effects, All Sets"
if: always()
run: |
${{ runner.workspace }}/b/ninja/simc ${{ env.SIMC_ARGS }} ${{ matrix.style_arg }} \
enable_all_talents=1 enable_all_sets=1 \
${{ env.CLASS_STR }}=${{ matrix.spec }} spec=${{ env.SPEC_STR }} ${{ env.PLAYER_ARGS }}
- name: "All Talents, All Effects, No Sets"
if: always()
run: |
${{ runner.workspace }}/b/ninja/simc ${{ env.SIMC_ARGS }} ${{ matrix.style_arg }} \
enable_all_talents=1 enable_all_item_effects=1 \
${{ env.CLASS_STR }}=${{ matrix.spec }} spec=${{ env.SPEC_STR }} ${{ env.PLAYER_ARGS }}
- name: "All Talents, All Effects, All Sets"
if: always()
run: |
${{ runner.workspace }}/b/ninja/simc ${{ env.SIMC_ARGS }} ${{ matrix.style_arg }} \
enable_all_talents=1 enable_all_item_effects=1 enable_all_sets=1 \
${{ env.CLASS_STR }}=${{ matrix.spec }} spec=${{ env.SPEC_STR }} ${{ env.PLAYER_ARGS }}
- name: Dump APL
id: dump_apl
if: github.event_name == 'push' && matrix.fightstyle == 'singletarget' && !failure()
run: |
${{ runner.workspace }}/b/ninja/simc save_profiles=1 save_full_profile=0 \
enable_all_talents=1 enable_all_item_effects=1 enable_all_sets=1 \
${{ env.CLASS_STR }}=${{ matrix.spec }} spec=${{ env.SPEC_STR }} ${{ env.PLAYER_ARGS }} \
save_actions=${{ matrix.spec }}.simc
- name: Upload APL
if: steps.dump_apl.outcome == 'success'
continue-on-error: true
uses: actions/upload-artifact@v4
with:
name: apl-${{ github.sha }}-${{ matrix.spec }}
path: ${{ matrix.spec }}.simc
retention-days: 1
spec-test-ptr:
name: spec-test-ptr-${{ matrix.spec }}-${{ matrix.fightstyle }}
runs-on: ${{ matrix.os }}
needs: [ ubuntu-clang-build ]
strategy:
fail-fast: false
matrix:
cppVersion: [17]
compiler: [clang++-15]
spec: [
shaman_elemental
]
fightstyle: [singletarget, multitarget, dungeonslice]
include:
- compiler: clang++-15
os: ubuntu-22.04
- fightstyle: multitarget
style_arg: desired_targets=10
- fightstyle: dungeonslice
style_arg: fight_style=DungeonSlice
env:
UBSAN_OPTIONS: print_stacktrace=1
SIMC_ARGS: output=/dev/null threads=2 iterations=10 cleanup_threads=1 ptr=1
PLAYER_ARGS: load_default_gear=1
steps:
- uses: actions/cache@v4
with:
path: |
${{ runner.workspace }}/b/ninja/simc
profiles
tests
generate_profiles_ci.sh
.git
key: ubuntu-${{ matrix.compiler }}-for_run-${{ github.sha }}-cpp-${{ matrix.cppVersion }}
- name: Setup
id: setup
env:
MATRIX_SPEC: ${{ matrix.spec }}
run: |
echo "CLASS_STR=${MATRIX_SPEC%%_*}" >> "$GITHUB_ENV"
echo "SPEC_STR=${MATRIX_SPEC#*_}" >> "$GITHUB_ENV"
- name: "Log Debug"
if: always()
run: |
${{ runner.workspace }}/b/ninja/simc ${{ env.SIMC_ARGS }} log=1 debug=1 ${{ matrix.style_arg }}\
enable_all_talents=1 enable_all_item_effects=1 enable_all_sets=1 \
${{ env.CLASS_STR }}=${{ matrix.spec }} spec=${{ env.SPEC_STR }} ${{ env.PLAYER_ARGS }}
${{ runner.workspace }}/b/ninja/simc ${{ env.SIMC_ARGS }} log=1 debug=1 ${{ matrix.style_arg }}\
${{ env.CLASS_STR }}=${{ matrix.spec }} spec=${{ env.SPEC_STR }} ${{ env.PLAYER_ARGS }}
- name: "HTML JSON"
if: always()
run: |
${{ runner.workspace }}/b/ninja/simc ${{ env.SIMC_ARGS }} html=test.html json=test.json ${{ matrix.style_arg }}\
enable_all_talents=1 enable_all_item_effects=1 enable_all_sets=1 \
${{ env.CLASS_STR }}=${{ matrix.spec }} spec=${{ env.SPEC_STR }} ${{ env.PLAYER_ARGS }}
${{ runner.workspace }}/b/ninja/simc ${{ env.SIMC_ARGS }} html=test.html json=test.json ${{ matrix.style_arg }}\
${{ env.CLASS_STR }}=${{ matrix.spec }} spec=${{ env.SPEC_STR }} ${{ env.PLAYER_ARGS }}
- name: "No Talents, No Effects, No Sets"
if: always()
run: |
${{ runner.workspace }}/b/ninja/simc ${{ env.SIMC_ARGS }} ${{ matrix.style_arg }}\
${{ env.CLASS_STR }}=${{ matrix.spec }} spec=${{ env.SPEC_STR }} ${{ env.PLAYER_ARGS }}
- name: "No Talents, No Effects, All Sets"
if: always()
run: |
${{ runner.workspace }}/b/ninja/simc ${{ env.SIMC_ARGS }} ${{ matrix.style_arg }}\
enable_all_sets=1 \
${{ env.CLASS_STR }}=${{ matrix.spec }} spec=${{ env.SPEC_STR }} ${{ env.PLAYER_ARGS }}
- name: "No Talents, All Effects, No Sets"
if: always()
run: |
${{ runner.workspace }}/b/ninja/simc ${{ env.SIMC_ARGS }} ${{ matrix.style_arg }}\
enable_all_item_effects=1 \
${{ env.CLASS_STR }}=${{ matrix.spec }} spec=${{ env.SPEC_STR }} ${{ env.PLAYER_ARGS }}
- name: "No Talents, All Effects, All Sets"
if: always()
run: |
${{ runner.workspace }}/b/ninja/simc ${{ env.SIMC_ARGS }} ${{ matrix.style_arg }}\
enable_all_item_effects=1 enable_all_sets=1 \
${{ env.CLASS_STR }}=${{ matrix.spec }} spec=${{ env.SPEC_STR }} ${{ env.PLAYER_ARGS }}
- name: "Starter Talents, No Effects, No Sets"
if: always()
run: |
${{ runner.workspace }}/b/ninja/simc ${{ env.SIMC_ARGS }} ${{ matrix.style_arg }}\
${{ env.CLASS_STR }}=${{ matrix.spec }} spec=${{ env.SPEC_STR }} ${{ env.PLAYER_ARGS }} load_default_talents=1
- name: "Starter Talents, No Effects, All Sets"
if: always()
run: |
${{ runner.workspace }}/b/ninja/simc ${{ env.SIMC_ARGS }} ${{ matrix.style_arg }}\
enable_all_sets=1 \
${{ env.CLASS_STR }}=${{ matrix.spec }} spec=${{ env.SPEC_STR }} ${{ env.PLAYER_ARGS }} load_default_talents=1
- name: "Starter Talents, All Effects, No Sets"
if: always()
run: |
${{ runner.workspace }}/b/ninja/simc ${{ env.SIMC_ARGS }} ${{ matrix.style_arg }}\
enable_all_item_effects=1 \
${{ env.CLASS_STR }}=${{ matrix.spec }} spec=${{ env.SPEC_STR }} ${{ env.PLAYER_ARGS }} load_default_talents=1
- name: "Starter Talents, All Effects, All Sets"
if: always()
run: |
${{ runner.workspace }}/b/ninja/simc ${{ env.SIMC_ARGS }} ${{ matrix.style_arg }}\
enable_all_item_effects=1 enable_all_sets=1 \
${{ env.CLASS_STR }}=${{ matrix.spec }} spec=${{ env.SPEC_STR }} ${{ env.PLAYER_ARGS }} load_default_talents=1
- name: "All Talents, No Effects, No Sets"
if: always()
run: |
${{ runner.workspace }}/b/ninja/simc ${{ env.SIMC_ARGS }} ${{ matrix.style_arg }}\
enable_all_talents=1 \
${{ env.CLASS_STR }}=${{ matrix.spec }} spec=${{ env.SPEC_STR }} ${{ env.PLAYER_ARGS }}
- name: "All Talents, No Effects, All Sets"
if: always()
run: |
${{ runner.workspace }}/b/ninja/simc ${{ env.SIMC_ARGS }} ${{ matrix.style_arg }}\
enable_all_talents=1 enable_all_sets=1 \
${{ env.CLASS_STR }}=${{ matrix.spec }} spec=${{ env.SPEC_STR }} ${{ env.PLAYER_ARGS }}
- name: "All Talents, All Effects, No Sets"
if: always()
run: |
${{ runner.workspace }}/b/ninja/simc ${{ env.SIMC_ARGS }} ${{ matrix.style_arg }}\
enable_all_talents=1 enable_all_item_effects=1 \
${{ env.CLASS_STR }}=${{ matrix.spec }} spec=${{ env.SPEC_STR }} ${{ env.PLAYER_ARGS }}
- name: "All Talents, All Effects, All Sets"
if: always()
run: |
${{ runner.workspace }}/b/ninja/simc ${{ env.SIMC_ARGS }} ${{ matrix.style_arg }}\
enable_all_talents=1 enable_all_item_effects=1 enable_all_sets=1 \
${{ env.CLASS_STR }}=${{ matrix.spec }} spec=${{ env.SPEC_STR }} ${{ env.PLAYER_ARGS }}
apl-profile:
name: Action Priority List Dump / Regenerate Profiles
runs-on: ${{ matrix.os }}
needs: [ spec-test, spelldata-dump ]
if: github.event_name == 'push' && ( success() || failure() ) && github.repository == 'simulationcraft/simc'
strategy:
fail-fast: false
matrix:
cppVersion: [17]
compiler: [clang++-15]
include:
- compiler: clang++-15
os: ubuntu-22.04
steps:
- uses: actions/cache@v4
with:
path: |
${{ runner.workspace }}/b/ninja/simc
profiles
tests
generate_profiles_ci.sh
.git
key: ubuntu-${{ matrix.compiler }}-for_run-${{ github.sha }}-cpp-${{ matrix.cppVersion }}
- uses: actions/checkout@v4
- name: Download APLs
uses: actions/download-artifact@v4
with:
path: ActionPriorityLists
pattern: apl-${{ github.sha }}-*
merge-multiple: true
- name: Setup
run: echo "SHORT_SHA=$(git rev-parse --short ${{ github.sha }})" >> $GITHUB_ENV
- name: Run
env:
UBSAN_OPTIONS: print_stacktrace=1
SIMC_CLI_PATH: ${{ runner.workspace }}/b/ninja/simc
run: ${{ github.workspace }}/generate_profiles_ci.sh
- name: Commit APLs
continue-on-error: true
uses: EndBug/add-and-commit@v9
with:
message: 'Update APL Dump / Regenerate Profiles ${{ env.SHORT_SHA }}'
default_author: github_actions
fetch: --no-tags --force --prune --no-recurse-submodules --depth=1 origin ${{ github.ref_name }}
add: '*.simc'
- name: Cleanup
uses: geekyeggo/delete-artifact@v5
with:
name: apl-${{ github.sha }}-*
ubuntu-run:
name: ubuntu-${{ matrix.compiler }}-cpp-${{ matrix.cppVersion }}-${{ matrix.type }}
runs-on: ${{ matrix.os }}
needs: [ ubuntu-clang-build, ubuntu-gcc-build ]
strategy:
fail-fast: false
matrix:
cppVersion: [17, 20]
compiler: [clang++-7, clang++-15, clang++-18, gcc-7, gcc-12, gcc-14]
type: [spell_query, log_debug, patchwerk, dungeon_slice]
include:
- type: spell_query
simc_flags: spell_query=spell > /dev/null
- type: log_debug
simc_flags: $SIMC_PROFILE log=1 debug=1 max_time=100
- type: patchwerk
simc_flags: $SIMC_PROFILE iterations=10 cleanup_threads=1
- type: dungeon_slice
simc_flags: $SIMC_PROFILE iterations=10 fight_style=DungeonSlice cleanup_threads=1
- compiler: clang++-7
os: ubuntu-20.04
- compiler: clang++-15
os: ubuntu-22.04
- compiler: clang++-18
os: ubuntu-24.04
- compiler: gcc-14
os: ubuntu-24.04
- compiler: gcc-12
os: ubuntu-22.04
- compiler: gcc-7
os: ubuntu-20.04
exclude:
- compiler: clang++-7
cppVersion: 20
- compiler: gcc-7
cppVersion: 20
steps:
- uses: actions/cache@v4
with:
path: |
${{ runner.workspace }}/b/ninja/simc
profiles
tests
generate_profiles_ci.sh
.git
key: ubuntu-${{ matrix.compiler }}-for_run-${{ github.sha }}-cpp-${{ matrix.cppVersion }}
- name: Run
env:
UBSAN_OPTIONS: print_stacktrace=1
run: ${{ runner.workspace }}/b/ninja/simc output=/dev/null html=/dev/null json2=/dev/null ${{ matrix.simc_flags }}
spelldata-dump:
name: Spell Data Dump
runs-on: ${{ matrix.os }}
needs: [ ubuntu-clang-build, ubuntu-run ]
if: github.event_name == 'push'
strategy:
fail-fast: false
matrix:
cppVersion: [17]
compiler: [clang++-15]
include:
- compiler: clang++-15
os: ubuntu-22.04
steps:
- uses: actions/cache@v4
with:
path: |
${{ runner.workspace }}/b/ninja/simc
profiles
tests
generate_profiles_ci.sh
.git
key: ubuntu-${{ matrix.compiler }}-for_run-${{ github.sha }}-cpp-${{ matrix.cppVersion }}
- uses: actions/checkout@v4
- name: Dump Spell Data
env:
UBSAN_OPTIONS: print_stacktrace=1
SIMC_CLI_PATH: ${{ runner.workspace }}/b/ninja/simc
run: ${{ github.workspace}}/SpellDataDump/spelldatadump_ci.sh
- name: Check for Non-Trivial Changes
run: |
if [ "$(git ls-files -m)" = "SpellDataDump/build_info.txt" ]; then
git checkout -- SpellDataDump/build_info.txt
fi
- name: Setup
run: echo "SHORT_SHA=$(git rev-parse --short ${{ github.sha }})" >> $GITHUB_ENV
- name: Commit Spell Data
continue-on-error: true
uses: EndBug/add-and-commit@v9
with:
message: 'Update Spell Data Dump ${{ env.SHORT_SHA }}'
default_author: github_actions
fetch: --no-tags --force --prune --no-recurse-submodules --depth=1 origin ${{ github.ref_name }}
add: '*.txt'
build-osx:
name: macos-latest
runs-on: macos-latest
steps:
- uses: actions/checkout@v4
- name: Build
run: make SANITIZE=1 -C engine debug -j 2
- name: Smoke Test
run: ./engine/simc $SIMC_PROFILE iterations=5 output=/dev/null html=/dev/null json2=/dev/null cleanup_threads=1
windows-VS:
name: windows-VS-${{ matrix.vs }}-${{ matrix.arch }}
runs-on: windows-latest
strategy:
matrix:
vs: [2019]
arch: [x64, amd64_arm64]
include:
- arch: x64
runSmokeTest: false # disable smoke test for now, as it seems to hang the workflow indefinitely on assert, instead of failing.
env:
CMAKE_BUILD_DIR: ${{ github.workspace }}/builddir/
steps:
- uses: actions/checkout@v4
# Setup the build machine with the most recent versions of CMake and Ninja. Both are cached if not already: on subsequent runs both will be quickly restored from GitHub cache service.
- uses: lukka/get-cmake@latest
# On Windows runners, let's ensure to have the Developer Command Prompt environment setup correctly. As used here the Developer Command Prompt created is targeting x64 and using the default the Windows SDK.
- uses: ilammy/msvc-dev-cmd@v1
with:
arch: ${{ matrix.arch }}
- name: Generate project files
run: |
cmake -B "${{ env.CMAKE_BUILD_DIR }}" -GNinja -DBUILD_GUI=OFF -DCMAKE_BUILD_TYPE=Debug
- name: Build
run: |
cmake --build "${{ env.CMAKE_BUILD_DIR }}"
- name: Smoke Test
if: matrix.runSmokeTest
run: ${{ env.CMAKE_BUILD_DIR }}/simc.exe $env:SIMC_PROFILE iterations=5 output=nul html=nul json2=nul cleanup_threads=1