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bin/ | ||
obj/ |
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<?xml version="1.0" encoding="utf-8"?> | ||
<configuration> | ||
<startup> | ||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.0" /> | ||
</startup> | ||
<runtime> | ||
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1"> | ||
<dependentAssembly> | ||
<assemblyIdentity name="FSharp.Core" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" /> | ||
<bindingRedirect oldVersion="2.0.0.0" newVersion="4.3.0.0" /> | ||
<bindingRedirect oldVersion="2.3.5.0" newVersion="4.3.0.0" /> | ||
<bindingRedirect oldVersion="4.0.0.0" newVersion="4.3.0.0" /> | ||
</dependentAssembly> | ||
</assemblyBinding> | ||
</runtime> | ||
</configuration> |
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module Template | ||
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open Microsoft.Xna.Framework | ||
open Microsoft.Xna.Framework.Graphics | ||
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type Game1 () as x = | ||
inherit Game() | ||
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do x.Content.RootDirectory <- "Content" | ||
let graphics = new GraphicsDeviceManager(x) | ||
let mutable spriteBatch = Unchecked.defaultof<_> | ||
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override x.Initialize() = | ||
x.IsMouseVisible <- true | ||
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do base.Initialize() | ||
() | ||
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override x.LoadContent() = | ||
spriteBatch <- new SpriteBatch(x.GraphicsDevice) | ||
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do base.LoadContent() | ||
() | ||
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override x.Update (gameTime) = | ||
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do base.Update (gameTime) | ||
() | ||
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override x.Draw (gameTime) = | ||
do x.GraphicsDevice.Clear Color.CornflowerBlue | ||
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spriteBatch.Begin() | ||
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spriteBatch.End() | ||
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do base.Draw (gameTime) |
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open Template | ||
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[<EntryPoint>] | ||
let main argv = | ||
use g = new Game1() | ||
g.Run() | ||
0 |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<SchemaVersion>2.0</SchemaVersion> | ||
<ProjectGuid>2f9b9976-0077-45ff-b971-0ae79a3bfe95</ProjectGuid> | ||
<OutputType>WinExe</OutputType> | ||
<RootNamespace>Template</RootNamespace> | ||
<AssemblyName>Template</AssemblyName> | ||
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion> | ||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects> | ||
<TargetFSharpCoreVersion>4.3.1.0</TargetFSharpCoreVersion> | ||
<Name>Template</Name> | ||
<TargetFrameworkProfile /> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<Tailcalls>false</Tailcalls> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<WarningLevel>3</WarningLevel> | ||
<PlatformTarget>AnyCPU</PlatformTarget> | ||
<DocumentationFile>bin\Debug\Template.XML</DocumentationFile> | ||
<Prefer32Bit>true</Prefer32Bit> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<Tailcalls>true</Tailcalls> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<WarningLevel>3</WarningLevel> | ||
<PlatformTarget>AnyCPU</PlatformTarget> | ||
<DocumentationFile>bin\Release\Template.XML</DocumentationFile> | ||
<Prefer32Bit>true</Prefer32Bit> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="Lidgren.Network"> | ||
<HintPath>..\..\..\..\..\..\..\Program Files (x86)\MonoGame\v3.0\Assemblies\WindowsGL\Lidgren.Network.dll</HintPath> | ||
</Reference> | ||
<Reference Include="MonoGame.Framework"> | ||
<HintPath>..\..\..\..\..\..\..\Program Files (x86)\MonoGame\v3.0\Assemblies\WindowsGL\MonoGame.Framework.dll</HintPath> | ||
</Reference> | ||
<Reference Include="mscorlib" /> | ||
<Reference Include="FSharp.Core, Version=$(TargetFSharpCoreVersion), Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a"> | ||
<Private>True</Private> | ||
</Reference> | ||
<Reference Include="OpenTK"> | ||
<HintPath>..\..\..\..\..\..\..\Program Files (x86)\MonoGame\v3.0\Assemblies\WindowsGL\OpenTK.dll</HintPath> | ||
</Reference> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="System.Numerics" /> | ||
<Reference Include="Tao.Sdl"> | ||
<HintPath>..\..\..\..\..\..\..\Program Files (x86)\MonoGame\v3.0\Assemblies\WindowsGL\Tao.Sdl.dll</HintPath> | ||
</Reference> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="Game1.fs" /> | ||
<Compile Include="Program.fs" /> | ||
<None Include="App.config" /> | ||
<None Include="SDL.dll" /> | ||
</ItemGroup> | ||
<PropertyGroup> | ||
<MinimumVisualStudioVersion Condition="'$(MinimumVisualStudioVersion)' == ''">11</MinimumVisualStudioVersion> | ||
</PropertyGroup> | ||
<Choose> | ||
<When Condition="'$(VisualStudioVersion)' == '11.0'"> | ||
<PropertyGroup Condition="Exists('$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.0\Framework\v4.0\Microsoft.FSharp.Targets')"> | ||
<FSharpTargetsPath>$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.0\Framework\v4.0\Microsoft.FSharp.Targets</FSharpTargetsPath> | ||
</PropertyGroup> | ||
</When> | ||
<Otherwise> | ||
<PropertyGroup Condition="Exists('$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\FSharp\Microsoft.FSharp.Targets')"> | ||
<FSharpTargetsPath>$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\FSharp\Microsoft.FSharp.Targets</FSharpTargetsPath> | ||
</PropertyGroup> | ||
</Otherwise> | ||
</Choose> | ||
<Import Project="$(FSharpTargetsPath)" /> | ||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. | ||
Other similar extension points exist, see Microsoft.Common.targets. | ||
<Target Name="BeforeBuild"> | ||
</Target> | ||
<Target Name="AfterBuild"> | ||
</Target> | ||
--> | ||
</Project> |
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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio 2013 | ||
VisualStudioVersion = 12.0.30723.0 | ||
MinimumVisualStudioVersion = 10.0.40219.1 | ||
Project("{F2A71F9B-5D33-465A-A702-920D77279786}") = "Template", "Template.fsproj", "{2F9B9976-0077-45FF-B971-0AE79A3BFE95}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|Any CPU = Debug|Any CPU | ||
Debug|Mixed Platforms = Debug|Mixed Platforms | ||
Debug|x86 = Debug|x86 | ||
Release|Any CPU = Release|Any CPU | ||
Release|Mixed Platforms = Release|Mixed Platforms | ||
Release|x86 = Release|x86 | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{2F9B9976-0077-45FF-B971-0AE79A3BFE95}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
{2F9B9976-0077-45FF-B971-0AE79A3BFE95}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
{2F9B9976-0077-45FF-B971-0AE79A3BFE95}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU | ||
{2F9B9976-0077-45FF-B971-0AE79A3BFE95}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU | ||
{2F9B9976-0077-45FF-B971-0AE79A3BFE95}.Debug|x86.ActiveCfg = Debug|Any CPU | ||
{2F9B9976-0077-45FF-B971-0AE79A3BFE95}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
{2F9B9976-0077-45FF-B971-0AE79A3BFE95}.Release|Any CPU.Build.0 = Release|Any CPU | ||
{2F9B9976-0077-45FF-B971-0AE79A3BFE95}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU | ||
{2F9B9976-0077-45FF-B971-0AE79A3BFE95}.Release|Mixed Platforms.Build.0 = Release|Any CPU | ||
{2F9B9976-0077-45FF-B971-0AE79A3BFE95}.Release|x86.ActiveCfg = Release|Any CPU | ||
{DC53261E-CA35-4169-A674-89E7A07B5727}.Debug|Any CPU.ActiveCfg = Debug|x86 | ||
{DC53261E-CA35-4169-A674-89E7A07B5727}.Debug|Mixed Platforms.ActiveCfg = Debug|x86 | ||
{DC53261E-CA35-4169-A674-89E7A07B5727}.Debug|Mixed Platforms.Build.0 = Debug|x86 | ||
{DC53261E-CA35-4169-A674-89E7A07B5727}.Debug|x86.ActiveCfg = Debug|x86 | ||
{DC53261E-CA35-4169-A674-89E7A07B5727}.Debug|x86.Build.0 = Debug|x86 | ||
{DC53261E-CA35-4169-A674-89E7A07B5727}.Release|Any CPU.ActiveCfg = Release|x86 | ||
{DC53261E-CA35-4169-A674-89E7A07B5727}.Release|Mixed Platforms.ActiveCfg = Release|x86 | ||
{DC53261E-CA35-4169-A674-89E7A07B5727}.Release|Mixed Platforms.Build.0 = Release|x86 | ||
{DC53261E-CA35-4169-A674-89E7A07B5727}.Release|x86.ActiveCfg = Release|x86 | ||
{DC53261E-CA35-4169-A674-89E7A07B5727}.Release|x86.Build.0 = Release|x86 | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
EndGlobal |