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@kdovtdc kdovtdc commented Dec 3, 2024

  • init lc setup
  • register modifiers
  • add Def% to owner
  • uses ShieldAdded and ShieldRemoved events to check for shield count and apply/remove buff to make it slightly more performant

* init lc setup
* register modifiers
* add Def% to owner
* uses `ShieldAdded` and `ShieldRemoved` events to check for shield count and apply/remove buff
* handles edge cases where the LC effect is registered after another character with a shield already exists
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