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Releases: shpaass/yafc-ce

YAFC-CE 2.4.0

21 Nov 20:16
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Features

Internal changes

The self-contained Windows release comes together with .NET, so you don't need to have it for Yafc to work.
It weighs more though, so that's a tradeoff.

Full Changelog: 2.3.1...2.4.0

YAFC-CE 2.3.1

12 Nov 11:47
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Bugfixes

YAFC-CE 2.3.0

09 Nov 23:33
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Features

Bugfixes

Full Changelog: 2.2.0...2.3.0

YAFC-CE 2.2.0

06 Nov 01:57
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Features

  • Show the total output for scrap by @DaleStan in #338
  • Add per-recipe setting to show/hide the total I/O by @veger in #340
  • Add non-recipe quality selection by @DaleStan in #343
  • Add preferences for the technology unlocks of change-recipe-productivity by @will14smith in #334

Bugfixes

  • Fix the loading error about spoilage in pY Hard by @DaleStan in #344
  • Hide non-functional fixed counts on disabled recipe rows. by @DaleStan in #341

Internal changes

New Contributors

Full Changelog: 2.1.0...2.2.0

YAFC-CE 2.1.0

29 Oct 11:34
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Features

  • Support non-Space Age games by @veger in #326
  • Add a Dark Mode checkbox to Preferences by @DaleStan in #333
  • Focus input field when clicking set-building-count or set-production-count by @DaleStan in #330
  • Move mining and research bonuses to Preferences by @DaleStan in #332

Bugfixes

  • Recipes no longer have excessive question marks in their names by @SWeini in #329
  • Handle the research trigger 'craft-item' by @veger in #327
  • Improve the Summary page by @veger in #325

Internal changes

Full Changelog: 2.0.1...2.1.0

YAFC-CE 2.0.1

23 Oct 19:48
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Bugfixes

  • Populate feature_flags global in lua context by @SWeini in #324

Full Changelog: 2.0.0...2.0.1

YAFC-CE 2.0.0

20 Oct 11:44
09fbe40
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WARNING: This release does not work with Factorio 1.1

This release does not work with Factorio 1.1 and is not compatible with earlier Yafc projects due to how many things changed in Factorio.
If you want to keep using Yafc with Factorio 1.1, please use the previous release.

This release should work with Factorio 2.0. The functionality of the Space Age DLC is not yet supported.

Features

  • Main feature - Update Yafc to support Factorio 2.0 by @SWeini in the 2.0 branch
  • Add shopping-list display options by @DaleStan in #280
  • Add disable-and-reload for mods that loaded with errors by @DaleStan in #292
  • Show warnings for goods on-hover in addition to on-click by @DaleStan in #279

Bugfixes

Internal changes

  • Build system changes for OSX by @artanin in #191
  • Style: wrap at 190 chars, enrich code style, apply code style by @shpaass in #270
  • CI: Add a pre-push hook that checks formatting by @shpaass in #300

New Contributors

Full Changelog: 0.9.1...2.0.0

YAFC-CE 0.9.1

08 Sep 07:58
5b37b4f
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Bugfixes

  • Boilers now respect the selected input temperature again. by @DaleStan in #273

Full Changelog: 0.9.0...0.9.1

YAFC-CE 0.9.0

06 Sep 20:36
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Features

  • Move the buttons Legacy Summary and Import-From-Clipboard to the hamburger menu by @veger in #261
  • Add burnt-fuel product to item menu. Like Ash and Used up uranium fuel cell by @Dorus in #254
  • You can set exact fixed amount by @DaleStan in #240
  • Add a right-click menu for tab headers by @exyi in #235
  • You can choose to force software rendering. It's for old GPUs. by @sfoster1 in #241
  • Open project files with double-click by @shpaass in #244
  • Switch tabs using Ctrl+PgUp/Down, reorder tabs using Ctrl+Sh+PgUp/Down by @exyi in #236
  • Add an auto-balance button to the Summary page. by @DaleStan in #234

Bugfixes

Internal changes

Full Changelog: 0.8.1...0.9.0

YAFC-CE 0.8.1

09 Aug 06:00
187de54
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Bugfixes

  • Fix power producers that don't consume fuel by @DaleStan in #229

Internal changes

  • Refactor UI control drawing to add styles and reduce the number of parameters by @DaleStan in #227

Full Changelog: 0.8.0...0.8.1