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Contains the changes necessary to work with Factorio 2.0, as well as some additions: - Quality modules can be assigned like other modules, but they don't have an effect yet - Rudimentary support for spoilage - Rudimentary support for agricultural tower Many features are still missing, but it's enough to start doing some calculations. For further details, please see the checklists in the linked issues.
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using System.Globalization; | ||
using System.Threading; | ||
using Xunit; | ||
using Xunit.Abstractions; | ||
using Xunit.Sdk; | ||
using Yafc.Model.Tests; | ||
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[assembly: TestFramework("Yafc.Model.Tests." + nameof(PrepareForTests), "Yafc.Model.Tests")] | ||
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namespace Yafc.Model.Tests; | ||
public class PrepareForTests : XunitTestFramework { | ||
public PrepareForTests(IMessageSink messageSink) | ||
: base(messageSink) { | ||
Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; | ||
} | ||
} |
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