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show-me-the-enemy-client

resource

creative common, CC BY-NC

출처표기, 상업적이용 X

Font

둥근모꼴

https://cactus.tistory.com/193

원본과 동일한 퍼블릭 도메인 으로 재배포, 수정, 영리 목적 사용 등 걱정 없이 자유롭게 쓰면 됩니다.

SFX

https://javiiwind.itch.io/javii-wind-8-bits-free-samples-sfx

https://opengameart.org/content/8-bit-sound-effects-library

https://opengameart.org/content/512-sound-effects-8-bit-style

BGM

buildup

https://opengameart.org/content/bossa-nova

https://opengameart.org/content/8-bit-explorer-theme

main

https://opengameart.org/content/theme-song-8-bit

intro

https://opengameart.org/content/just-move

후반

https://opengameart.org/content/australis-frontier

https://opengameart.org/content/finalboss-battle-1

엔딩

https://opengameart.org/content/victory

이미지

item

https://assetstore.unity.com/packages/2d/gui/icons/2d-pixel-item-asset-pack-99645

https://assetstore.unity.com/packages/2d/rpg-fantasy-items-193591

FX

https://assetstore.unity.com/packages/2d/textures-materials/free-pixel-art-fx-package-185612

UI

https://craftpix.net/freebies/free-tds-modern-gui-pixel-art/

character

https://craftpix.net/freebies/free-pixel-art-tiny-hero-sprites/

enemy

https://assetstore.unity.com/packages/2d/characters/pixel-mobs-54995

tilemap

https://opengameart.org/content/top-down-dungeon-tileset


show-me-the-enemy-client program (unity2019.4.36f1)

커밋 summary의 앞에는 새로추가된 내용일 경우 (+) 변경된 내용일 경우 (~) 삭제되는 내용인경우 (-) 를 붙여 구분한다.

본인이 주마다 새로 맡게된 작업에 관련해서는 새로운 branch를 생성하고 작업이 완료되면 main branch를 먼저 자신의 branch에 merge를 완료 한 후, 오류가 없으면 main에 merge한다.

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